Mahjong Hishouden: Naki no Ryuu - Season 1
Ryuu, also known as Crying Dragon, is a mysterious man who often plays mahjong with gang members. He only wins by "ron" - a move in which one needs to wait for the opponent's tile to complete the win.
Ryuu, also known as Crying Dragon, is a mysterious man who often plays mahjong with gang members. He only wins by "ron" - a move in which one needs to wait for the opponent's tile to complete the win.
Ryuu, also known as Crying Dragon, is a mysterious man who often plays mahjong with gang members. He only wins by "ron" - a move in which one needs to wait for the opponent's tile to complete the win.
Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend.
Kaiji Itou is a good-for-nothing loiterer who spends his days drinking beer and stealing hubcaps—that is, until he ends up being tricked by his former co-worker. Unable to suddenly repay his friend's huge debt all by himself, Kaiji is offered a shady deal to participate in an illegal underground gamble on a cruise ship. This turns out to be nothing more than the beginning of his new life of hell—thrown headlong into a life-threatening roller coaster of mind games, cheating, and deceit.
Run by a corrupt and sadistic school council, the “system” at Hyakkaou is based on gambling, with losers who cannot cover their debts being demeaned by their peers and forced to serve their debtholders. And if that’s not terrifying enough, some games can result in losing an eye, one’s fingernails, or even their life! But the system is shocked when transfer student Yumeko Jabami arrives. Dark, mysterious and attractive, she’s a wildcard who plays for the thrill of it…
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player. One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Stalked by a beastly white tiger, Atsushi Nakajima has no idea that the menace lives inside him—a power that catches the attention of the Armed Detective Agency. Using inhuman abilities to combat crime, this team takes Atsushi under the wing of their most eccentric member, Dazai. Together, they tear through mafia-muddled mysteries while enemies keep an eye on the tiger’s lofty bounty.
Kenzou Tenma, a Japanese brain surgeon in Germany, finds his life in utter turmoil after getting involved with a psychopath that was once a former patient.
There is a place after death that’s neither heaven nor hell. A bar that serves you one chance to win. You cannot leave until the game is over, and when it is, your life may be too.
This story is about a girl, Candy, who is a orphan. She is a nice and optimistic girl and she has a warm heart. When she was a child, she lived in an orphanage called Pony's Home. She had a good friend called Ann. And she met the "handsome boy on the hill" who is a important person in her life, on the hill behind the orphanage. She was adopted by the Loka's family. What's awaiting her are the bad-hearted Leo and his sister, Eliza. One day, in the rose garden, she met a boy, who is identical to the "handsome boy on the hill" who she had met in her childhood. The boy is called Antony. Thereafter, a fantastic story that she has never expected begins.
"ACCA" is a giant unified syndicate residing in a kingdom split into 13 autonomous regions. ACCA was formed back when there was threat of a coup d'etat, and has continued to protect the peace for almost one hundred years. Jean Otus, vice-chairman of the inspections department at ACCA headquarters, wanders through the 13 districts, checking to see if there is any foul play afoot. His quiet everyday life slowly gets swallowed up into the world's conspiracies!
In the year 2113, people are given brain scans to determine how likely they are to commit a crime. Those who fail are apprehended, or even killed.