Warhammer Age of Sigmar: Battle Report - Season 1
Celebrate the launch of the new edition of Warhammer Age of Sigmar with these stunning battle reports.
Celebrate the launch of the new edition of Warhammer Age of Sigmar with these stunning battle reports.
Celebrate the launch of the new edition of Warhammer Age of Sigmar with these stunning battle reports.
Beginning in a time of relative peace, we follow an ensemble cast of characters as they confront the re-emergence of evil to Middle-earth. From the darkest depths of the Misty Mountains, to the majestic forests of Lindon, to the breathtaking island kingdom of Númenor, to the furthest reaches of the map, these kingdoms and characters will carve out legacies that live on long after they are gone.
Torn from his homeland and the woman he loves, Spartacus is condemned to the brutal world of the arena where blood and death are primetime entertainment.
In a world where he survived the events of Spartacus, Ashur clawed his way to power, owning the same ludus that once owned him. Allying with a fierce gladiatrix, Ashur ignites a new kind of spectacle that offends the elite.
In a place where young witches, vampires, and werewolves are nurtured to be their best selves in spite of their worst impulses, Klaus Mikaelson’s daughter, 17-year-old Hope Mikaelson, Alaric Saltzman’s twins, Lizzie and Josie Saltzman, among others, come of age into heroes and villains at The Salvatore School for the Young and Gifted.
An epic drama set in 43AD as the Roman Imperial Army – determined and terrified in equal measure - returns to crush the Celtic heart of Britannia - a mysterious land ruled by warrior women and powerful druids who can channel the powerful forces of the underworld. Or so they say.
An Imperial Shrine World in the Pariah Nexus has been invaded by the Necrons. The invaders have emerged triumphant and only a few pockets of surviving imperials remain to resist the invading Xenos.
Talon, the lone survivor of a race called the Blackbloods, sets off to the edge of civilisation to track her family's killers. On her journey she discovers she has supernatural powers which she must learn to harness in order to achieve her goals.
In this sequel to "Vikings," a hundred years have passed and a new generation of legendary heroes arises to forge its own destiny — and make history.
More than a thousand years before the world of The Witcher, seven outcasts in the elven world unite in a blood quest against an unstoppable power.
Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.