Critical Role: The Mighty Nein - Post-Campaign
After their original adventures together in Campaign Two of Critical Role, the tale of the Mighty Nein wasn't over yet.
After their original adventures together in Campaign Two of Critical Role, the tale of the Mighty Nein wasn't over yet.
Matthew Mercer
Game Master
Laura Bailey
Jester Lavorre
Ashley Johnson
Yasha Nydoorin
Marisha Ray
Beauregard Lionett
Liam O'Brien
Caleb Widogast
Travis Willingham
Fjord
Sam Riegel
Veth Brenatto
Taliesin Jaffe
Caduceus Clay
After their original adventures together in Campaign Two of Critical Role, the tale of the Mighty Nein wasn't over yet.
Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.
Beginning in a time of relative peace, we follow an ensemble cast of characters as they confront the re-emergence of evil to Middle-earth. From the darkest depths of the Misty Mountains, to the majestic forests of Lindon, to the breathtaking island kingdom of Númenor, to the furthest reaches of the map, these kingdoms and characters will carve out legacies that live on long after they are gone.
A comedic journey into the hilarious world of fantasy roleplaying with Dan Harmon and his Comedian Companions.
The adventures of woodsman Richard Cypher, who discovers that he was born to fulfill a prophecy of becoming a guardian hero to oppressed people. With the help of a mysterious woman named Kahlan and a wise old wizard named Zedd, he must stop a ruthless and bloodthirsty tyrant from unleashing an ancient evil and enslaving the world.
In this fresh take on the Arthurian legend, teenager Nimue joins forces with mercenary Arthur on a quest to find Merlin and deliver an ancient sword.
The pirate adventures of Captain Flint and his men twenty years prior to Robert Louis Stevenson’s classic “Treasure Island.” Flint, the most brilliant and most feared pirate captain of his day, takes on a fast-talking young addition to his crew who goes by the name John Silver. Threatened with extinction on all sides, they fight for the survival of New Providence Island, the most notorious criminal haven of its day – a debauched paradise teeming with pirates, prostitutes, thieves and fortune seekers, a place defined by both its enlightened ideals and its stunning brutality.
A young Victoria "Vic" McQueen discovers she has the power to unlock portals that help her find lost objects. As she delves further into this hidden universe, she encounters many other "inscape travelers" - some benevolent, and some who have been corrupted by their power. When Vic encounters Charlie Manx, an immortal who stays that way by feeding off of the souls of children, she makes a sworn enemy of Manx.
In Scotland, 994 A.D. Goliath and his clan of gargoyles defend a medieval castle. In present day, David Xanatos buys the castle and moves it to New York City. When the castle is attacked the gargoyles are awakened from a 1000 year curse.
The lives of five young villagers change forever when a strange and powerful woman arrives, claiming one of them is the child of an ancient prophecy with the power to tip the balance between Light and Dark forever. They must choose whether to trust this stranger – and each other – with the fate of the world before the Dark One breaks out of His prison, and the Last Battle begins.
Talon, the lone survivor of a race called the Blackbloods, sets off to the edge of civilisation to track her family's killers. On her journey she discovers she has supernatural powers which she must learn to harness in order to achieve her goals.