Hipira: The Little Vampire - Season 1
The story follows a young vampire boy named Hipira who lives in Salta, an eternally dark city of vampires. He goes on a series of adventures with the rest of the town's residents.
The story follows a young vampire boy named Hipira who lives in Salta, an eternally dark city of vampires. He goes on a series of adventures with the rest of the town's residents.
The story follows a young vampire boy named Hipira who lives in Salta, an eternally dark city of vampires. He goes on a series of adventures with the rest of the town's residents.
A young vampire girl faces the joys and trials of being the new kid in town when her family moves from Transylvania to Pennsylvania.
Sotobamura is a small village with around 1300 residents; so small the village isn't even connected to a single highway. An isolated village in which old customs, such as the burial of the dead, are still practiced. One day, the bodies of three people are found dead. Although Ozaki Toshio, the village's lone doctor, feels uncertain, he treats the deaths as a normal occurrence. However, in the days following, the villagers start to die one after the other.
Follows the adventures of Mona Parker ("Mona the Vampire"), as well as her two best friends, and her pet cat, Fang, as they imagine themselves confronting a new supernatural foe, or solving a supernatural mystery, in every episode.
In the year 2050 the world population is crazy about the "Metal Fight", a competition where people compete in battles featuring giant robots. An organization called Iron Mask is planning on transforming Metal Fight competitors and their robots into weapons, and tries to kidnap Shoko Saeba, a robot programmer who created the Red Baron, which uses a feedback system. Ken Kurenai is able to protect Sally and the Red Baron, and becomes Metal Fight World Champion in the process. Iron Mask then decides to send out their forces to take Ken and the Red Baron out forever.
Ryu and Ken travel the world to become better fighters and learn new techniques. During their journey, they find themselves caught up in a conspiracy of the mysterious Shadowlaw.
In the decade since the world became aware of the existence of magic, the world has undergone massive upheaval. However, a boy named Tōta lives in seclusion in a rural town far removed from these changes. His ordinary life is highlighted by his magic-using female teacher and his supportive friends.
Many centuries ago, man's Armageddon gave birth to the vampires' wrath. As man and immortal clash, a reality-shattering threat looms. Hope resides solely in a new breed of hunter operating under the Vatican's authority. The true battle between holiness and evil has begun.
As a prophecy of doom unfolds on the peaceful land of Britannia, a purehearted boy sets out on a journey of discovery — and revenge.
Jotaro Kujo is a popular high school student – at least until that day when he thinks he is possessed by a ghost, which is why he locks himself up. During a fight between his grandfather and his grandfather’s friend Muhammad Abdul, he notices that the ghost is his “Stand”, named "Star Platinium", his fighting aura. Later, his mother also gets such a “Stand” and thus falls ill. Jotaro learns that a man named Dio Brando, who was defeated by Jotaro’s great-great-grandfather a hundred years ago, is to blame. He joins his grandfather and Abdul to destroy Dio once and for all.
Mina Tepeş, the Princess of the ancient covenant and ruler of all vampires, wants her race to stop hiding from the humans. Using her vast wealth, she has paid off Japan's entire national debt and by doing so, gained the right to create a district off Japan's coast that is to become the future haven to vampires worldwide. But when she finally attempts to make public the existence of vampires to the world some politicians, terrorists and rival factions are plotting to assassinate Mina before she has a chance to get Japan's and international recognition for the Vampire Bund. Now she must rely on her strength, cruelty and those closest to her, while trying to make a normal life.