Japanese Traditional Arts
This program introduces Japanese traditional performing arts like dance, kabuki, bunraku.
This program introduces Japanese traditional performing arts like dance, kabuki, bunraku.
Hideki Takahashi
This program introduces Japanese traditional performing arts like dance, kabuki, bunraku.
Dancers selected in open auditions across America take part in a rigorous competition designed to best display their talents, training and personalities to a panel of judges and viewers as they strive to win votes and avoid elimination.
In the story, Kagami Taiga has just enrolled into Seirin High School when he meets Kuroko Tetsuya of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary Generation of Miracles basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship - against Kuroko's former teammates.
In the bustling heart of Shibuya, four young women—an artist, a retired idol, a V-tuber, and a composer—form JELEE, an anonymous artist group. United in their quest for self-expression, they journey towards self-discovery and finding their voice.
Shin-chan, the boy next door, is a walking disaster, creating chaos wherever he goes. With the body of a child and the mind of an adult, Shinchan is wreaking more havoc than any child before. Shin-chan is carefree, optimistic and gets excited about everything. This 5 year-old likes to do things his way.
Diego Vega returns from his study trip to discover his homeland is under the army's dictatorship. Diego, refusing to watch idly, disguises himself as Zorro to protect the weak and oppressed. Diego is not a coward but he is unable to win the affections of his sweetheart, Lolita, who is attracted to other more noble men. Diego serenades Lolita as Zorro and fights the evils of his homeland, hoping to capture her heart.
A young drifter named Joe Yabuki wanders through the slums of Tokyo, but when the local ruffians try to give him a hard time he teaches them a rough lesson with his fists. The spectacle sparks a gleam in the eye of an old drunk who happens to be watching—Danpei Tange, a failed boxer and former coach who sees something special in the boy. He pleads with Joe to train with him off, but the cocky young fighter brushes him. Later, though, when Joe is arrested and put in a juvenile detention facility, he realizes that he’s going to need to hone his raw fighting skills if he wants to survive. Thus is born a partnership that might just take Joe all the way to the top…
Residing within Tokyo’s district of Ueno are the Colors, three individuals who protect their city by performing good deeds and aiding their community. Or, at the very least, they pretend to be the city’s defenders. In reality, the Colors are just three young girls who spend their time playing make-believe and exploring the city. The Colors’ activities are facilitated by the grandfatherly Daigorou "Pops" Kujiraoka, who uses his store’s inventory of knick-knacks to entertain the rambunctious trio. Not everyone is a fan of the Colors though. The local policeman Saitou just wants to deal with his regular duties, but he often finds himself the target of the Colors’ attention, having been made the villain in most of their fantasies. But despite his personal feelings, Saitou always finds the time to go along with the three girls’ games. Even though the Colors do not actually defend Ueno, they definitely help brighten everyone’s day.
Shiro is an easygoing teenager content with just being a student—until his seemingly perfect life is halted when a bloodthirsty clan, glowing red with fire, attempts to kill him in the streets. Unbeknownst to Shiro, he is suspected of murdering a member of their clan and will need a miracle to escape their vengeance. Miraculously, a young man named Kurou Yatogami swings in and aids Shiro in his getaway, only to reveal he's also after Shiro's life. Now a hunted man, Shiro will have to evade the clans of seven powerful kings and desperately try to prove his innocence—before it’s too late!
Meet Maruko, a sweet schoolgirl with a hefty dose of curiosity (and occasional laziness!). She sails through life in a cozy town alongside her loving parents, grandparents, and sister. Maruko has a band of loyal friends, including her closest pal, Tama-chan, but her playful and doting grandpa is at the heart of it all. Life is never dull in this charming series.
Sasahara Kanji is a college freshman who decides to join a student society to share his hidden thoughts on manga, anime and gaming. As he participates in club activities such as visiting dojin shops and anime festivals he opens his mind and resolves that he will make his way into the otaku world.