Lou Bëth Xayma
Portraying a place, a workshop, and projecting our imaginations onto it. Taking this commonplace setting as a backdrop for an animated film. A film where dreams are shared experiences. Dreams are reality.
Portraying a place, a workshop, and projecting our imaginations onto it. Taking this commonplace setting as a backdrop for an animated film. A film where dreams are shared experiences. Dreams are reality.
Portraying a place, a workshop, and projecting our imaginations onto it. Taking this commonplace setting as a backdrop for an animated film. A film where dreams are shared experiences. Dreams are reality.
Waking Life is about a young man in a persistent lucid dream-like state. The film follows its protagonist as he initially observes and later participates in philosophical discussions that weave together issues like reality, free will, our relationships with others, and the meaning of life.
เบื้องหลังการทำงานเหล่าแอนิเมเตอร์ ผู้อุทิศเวลาอันยาวนานเพื่อปลุกปั้นนิทานที่มีเอกลักษณ์เฉพาะตัว ผ่านฟุตเทจและภาพไทม์แลปส์ที่เผยกระบวนการสร้างงานศิลปะอันน่าทึ่ง
The film goes behind the scenes of the 1999 sci-fi movie The Matrix.
Un Chien Andalou is an European avant-garde surrealist film, a collaboration between director Luis Buñuel and Salvador Dali.
Capturing Avatar is a feature length behind-the-scenes documentary about the making of Avatar. It uses footage from the film's development, as well as stock footage from as far back as the production of Titanic in 1995. Also included are numerous interviews with cast, artists, and other crew members. The documentary was released as a bonus feature on the extended collector's edition of Avatar.
A look at the first years of Pixar Animation Studios - from the success of "Toy Story" and Pixar's promotion of talented people, to the building of its East Bay campus, the company's relationship with Disney, and its remarkable initial string of eight hits. The contributions of John Lasseter, Ed Catmull and Steve Jobs are profiled. The decline of two-dimensional animation is chronicled as three-dimensional animation rises. Hard work and creativity seem to share the screen in equal proportions.
A nameless drifter navigates a barren landscape punctuated by satellite dishes, radio towers and droning airplanes. Stopping periodically in anonymous hotel rooms, she makes attempts to connect to an unidentified second party.
On the planet Gandahar where peace reigns and poverty is unknown, this utopian lifestyle is upset by reports of people at the outlying frontiers being turned to stone. Sylvain is sent to investigate this mysterious threat.
A white dropout struggles to become a cartoonist and filmmaker, drawing inspiration from the harsh, gritty world around him. Still sharing his rundown apartment with his middle-aged parents, an oafish slob of an Italian father and a ditzy nutcase of a Jewish mother, he's ridiculed and looked down upon by his friends, hypocrites who run with violent gangs and the Italian Mafia, and a shallow Black girl who makes her living downtown with the pimps and pushers. The cartoonist gets a chance to pitch a film idea to a movie mogul, but the story proves too outrageous: a far-future Earth, depleted by war and pollution, where a mutant antihero challenges and kills God.
Starting from childhood attempts at illustration, the protagonist pursues his true obsession to art school. But as he learns how the art world really works, he finds that he must adapt his vision to the reality that confronts him.