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A Super Progressive Movie

Melbourne is the last bastion of "The Progressives," a society shielded from the outside world by a glowing rainbow "virtue signal." When the shield begins to fail, an Aboriginal elder named Murray reveals the truth: the culture war was lost long ago, and only the legendary Victimhood can save them. Tasked with retrieving it is Pete, a downtrodden white man treated as the lowest rung of society. Joined by Murray, the vain Princess Stacey, and Social Justice Warrior Lance, Pete ventures into the "real" Australia for the first time, discovering it's nothing like he was told — while Prime Minister Pauline Hanson races to reach the weapon first.

A Super Progressive Movie

6.1 2026
Imagine

Like many teens, Kim, a non binary fifteen year old, is overwhelmed by digital noise, constantly called back to bouts of scrolling by the pings of their phone – until a claw rips through their bedroom and drags them off to a kaleidoscopic otherworld. There, a sardonic alien dog called Jeff sets Kim on a cryptic quest for freedom: to travel to five islands over the course of 24 hours. Guided by Aboriginal Elders and crossing surreal, symbolic realms – a sentient library, a battlefield of ideologies and an ocean of memories – Kim confronts their fears and addictions. From rune-wielding Viking chefs to fascist pirates and a cyborg shaman, each encounter unveils deeper truths about nature, time and spirit.

Imagine

NR 2026
MARKS/MARKS

MARKS/MARKS examines the relationship between the mark making of optical lens technologies (writing with light) and the mark making of painting within the context of digital technology and mass data. The film maps the movement of painter Dr Harrison Waed See in the studio painting to generate the tempo and trigger audio and visual effects. Similarly digital image sonification and digital data sonifcation of still and moving images of Dr See were used to generate further noise and visual effects. Alongside this, the soundtrack also includes amplifcations of the sound of his movements and paint brush.

MARKS/MARKS

NR 2026
Stained Glass

Stained Glass is a retelling of the Stations of the Cross motivated by the manipulation and expression of light. The Stations are as follows: 1. Jesus is condemned to death 2. Jesus takes up his Cross 3. Jesus falls the first time 4. Jesus meets his mother 5. Simon of Cyrene helps Jesus carry the Cross 6. Veronica wipes the face of Jesus 7. Jesus falls for the second time 8. Jesus meets the women of Jerusalem 9. Jesus falls for the third time 10. Jesus is stripped of his garments 11. Jesus is nailed to the Cross 12. Jesus dies on the Cross 13. Jesus is taken down from the Cross 14. Jesus is laid in the tomb

Stained Glass

NR 2026