untitled (archive)
an imperfect archive of a videogame on 16mm film. the multitelic digital experience woven into the analogue format, to prevent digital degradation.
an imperfect archive of a videogame on 16mm film. the multitelic digital experience woven into the analogue format, to prevent digital degradation.
an imperfect archive of a videogame on 16mm film. the multitelic digital experience woven into the analogue format, to prevent digital degradation.
A former special forces agent is trapped in a time loop and relives his death over and over again. To escape the terrible situation, he must track down those responsible and stop them.
When a group of misfits is hired by an unknown third party to burglarize a desolate house and acquire one rare VHS tape, they discover more found footage than they had bargained for.
A computer hacker's goal to discover the reason for human existence continually finds his work interrupted thanks to the Management; this time, they send a teenager and lusty love interest to distract him.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
After the discovery of a mysterious VHS tape, a brutish police SWAT team launches a high-intensity raid on a remote warehouse, only to discover a sinister cult compound whose collection of pre-recorded material uncovers a nightmarish conspiracy.
When a tech blogger lands an interview with a tech guru and stops an attack on him, he finds a mysterious ring that takes him back 57 seconds into the past.
Inside a darkened house looms a column of TVs littered with VHS tapes, a pagan shrine to forgotten analog gods. The screens crackle and pop endlessly with monochrome vistas of static white noise permeating the brain and fogging concentration. But you must fight the urge to relax: this is no mere movie night. Those obsolete spools contain more than just magnetic tape. They are imprinted with the very soul of evil.
In 1984, a young programmer begins to question reality as he adapts a dark fantasy novel into a video game. A mind-bending tale with multiple endings.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
Jack Rebney is the most famous man you've never heard of - after cursing his way through a Winnebago sales video, Rebney's outrageously funny outtakes became an underground sensation and made him an internet superstar. Filmmaker Ben Steinbauer journeys to the top of a mountain to find the recluse who unwittingly became the "Winnebago Man".