Beat It
Watch folks beat the bejesus out of mechanical moles. Will you be as frustrated as they are?
Watch folks beat the bejesus out of mechanical moles. Will you be as frustrated as they are?
Watch folks beat the bejesus out of mechanical moles. Will you be as frustrated as they are?
The Jackass crew, along with some newcomers, returns for one final round of hilarious, absurd, and dangerous stunts.
Elsa and Clive, two young rebellious scientists, defy legal and ethical boundaries and forge ahead with a dangerous experiment: splicing together human and animal DNA to create a new organism. Named "Dren", the creature rapidly develops from a deformed female infant into a beautiful but dangerous winged human-chimera, who forges a bond with both of her creators - only to have that bond turn deadly.
The eccentric new manager of a UHF television channel tries to save the station from financial ruin with an odd array of programming.
Val McKee and Earl Bassett are in a fight for their lives when they discover that their desolate town has been infested with gigantic, man-eating creatures that live below the ground.
Down-on-their luck brothers, Lars and Ernie Smuntz, aren't happy with the crumbling old mansion they inherit... until they discover the estate is worth millions. Before they can cash in, they have to rid the house of its single, stubborn occupant—a tiny and tenacious mouse.
Jackass Number Two is a compilation of various stunts, pranks and skits, and essentially has no plot. Chris Pontius, Johnny Knoxville, Steve-O, Bam Margera, and the whole crew return to the screen to raise the stakes higher than ever before.
MVP 2 opens with the lovable Jack being ousted from his hockey team, the Seattle Simians, and having to hit the road after being falsely accused of league misconduct. Jack ends up in the city, where he's befriended by Ben, a homeless skateboarder, and Ollie, a skate shop owner. Jack proves to be as adept at mastering the half-pipe as he does at delivering a slap shot, and before long, he and Ben are crashing amateur skateboarder competitions all over the country.
A former special forces agent is trapped in a time loop and relives his death over and over again. To escape the terrible situation, he must track down those responsible and stop them.
Howard Langston, a salesman for a mattress company, is constantly kept busy at his job, disappointing his son. After he misses his son's karate exposition, Howard vows to make it up to him by buying an action figure of his son's favorite television hero for Christmas. Unfortunately for Howard, it is Christmas Eve, and every store is sold out of Turbo Man. Now, Howard must travel all over town and compete with everybody else to find a Turbo Man action figure.
A middle aged carpenter, who requires state welfare after injuring himself, is joined by a single mother in a similar scenario.