Kojiro's Turning Swallow Cut
The story of Sasaki Kojiro, a young swordsman, and his quest to train under master Seigen and develop his own style.
The story of Sasaki Kojiro, a young swordsman, and his quest to train under master Seigen and develop his own style.
Shintarō Katsu
Sasaki Kojiro
Tamao Nakamura
Hideo Takamatsu
Mieko Kondō
Akiko Inoue
Ryūzō Shimada
Toshio Chiba
Fujio Suga
Shinobu Araki
The story of Sasaki Kojiro, a young swordsman, and his quest to train under master Seigen and develop his own style.
The blind masseuse is targeted by the leader of a powerful yakuza group while also fending off a jealous husband bent on revenge. Zatoichi tours Edo's underground via a rousing onsen fight scene, gambling houses and the gender-bending character of Umeji, before a final, flame-filled conflagration.
Blind masseur Zatoichi is nursed back to health by a young woman after he is shot by a gang member. Zatoichi, who had come to the village to repay a debt, now feels further indebted. He commits himself to use his amazing sword skills to help the young woman's father, whose river-crossing service is under attack by the same gang responsible for Zatoichi's wounds.
Zatoichi makes friends with a dangerous chess player, while fending off angry yakuza and bloodthirsty relatives out for revenge, and trying to save a sick child. Meanwhile, his luck with dice is turning.
A westerner named Casey, studying Ninjutsu in Japan, is asked by the Sensei to return to New York to protect the legendary Yoroi Bitsu, an armored chest that contains the weapons of the last Koga Ninja.
When young protege Akira Kageyama is bitten by his dying vampire boss, Genyo Kamiura, he must get used to his new powers before seeking revenge.
Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
A humble and simple Takezo abandons his life as a knight errant. He's sought as a teacher and vassal by Shogun, Japan's most powerful clan leader. He's also challenged to fight by the supremely confident and skillful Sasaki Kojiro. Takezo agrees to fight Kojiro in a year's time but rejects Shogun's patronage, choosing instead to live on the edge of a village, raising vegetables. He's followed there by Otsu and later by Akemi, both in love with him. The year ends as Takezo assists the villagers against a band of brigands. He seeks Otsu's forgiveness and accepts her love, then sets off across the water to Ganryu Island for his final contest.
Rick, a down-and-out American boxer, is hired to transport a sword to Japan, unaware that the whole thing is a set up in a bitter blood-feud between two brothers, one who follows the traditional path of the samurai and the other a businessman. At the behest of the businessman, Rick undertakes samurai training from the other brother, but joins his cause. He also becomes romantically involved with the samurai's daughter.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.