MOON
"Join the game"
After joining an online video game, bizarre imagery ensues.
"Join the game"
After joining an online video game, bizarre imagery ensues.
After joining an online video game, bizarre imagery ensues.
Young Macy is abducted by a deranged, monstrous figure who wants to raise her as its child.
Criminology student Chloe fakes her own death to break into a morgue, in order to retrieve a piece of evidence that ties her younger brother to a crime gone wrong. Once inside, she discovers that a sadistic coroner is using the corpses for his sick and twisted business, and when he realises that Chloe still has a pulse, a terrifying game of cat and mouse ensues.
A family reunion at a remote mansion takes a lethal turn when they are trapped inside and forced to play a deadly survival game where only one will make it out alive.
A lonely teenage horror fan and video gamer plays a new immersive and hypnotic computer game where he becomes a psychopathic killer, but when he emerges, he finds that the murder has actually happened.
In medieval England, Anne and her domineering mother-in-law Morwen struggle to survive on the outskirts of society. But when a man from Anne's past returns from war, a curse begins to take shape through a mysterious knight and threatens to destroy them all.
When a city is overrun with a demonically-possessed crowd, a cop must find the source of evil to save his family.
As an evil takes over the world beyond their front doorstep, the only protection for a mother and her twin sons is their house and their family’s protective bond.
Shortly after moving into a dark, brooding mansion, a psychologist and his co-workers are terrorized by a horrible evil being.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.