A Short Life and a Merry One
An imp makes a tramp change places with a scarecrow who is permitted to roam about changing other scarecrows into living beings and having merry times with them so long as he keeps the magic wand in his hand.
An imp makes a tramp change places with a scarecrow who is permitted to roam about changing other scarecrows into living beings and having merry times with them so long as he keeps the magic wand in his hand.
Frank A. Lyons
William West
Dan Mason
Gertrude Ryan
Bessie Learn
Marion Weeks
Edwin Clarke
An imp makes a tramp change places with a scarecrow who is permitted to roam about changing other scarecrows into living beings and having merry times with them so long as he keeps the magic wand in his hand.
Tom ties up Spike and sneaks into the courtyard of the glamorous Toodles Galore with his bass, hoping to woo her with his song, much to the annoyance of a sleeping Jerry.
By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.
Even though Mickey's evening started slow and lazy, things get moving in a hurry when Minnie calls from outside the big dance, wondering why he's late. Luckily his best pal Pluto is happy to help wrangle the uncooperative evening wear and help get him out the door...without the tickets
Goofy takes a lighthearted look at self defense through the ages: cavemen, knights, the age of chivalry, and finally boxing.
Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Minnie Mouse has to choose between two dance partners, as clumsy Mickey competes with the more experienced Pete for the pleasure of her company.
Mickey's a shovel operator and laborer at a construction site; Minnie is delivering box lunches; Pete is the foreman. Mickey pays more attention to Minnie than to his work, and keeps having accidents (mostly involving the blueprints Pete is holding). Pete steals Mickey's lunch, so Minnie offers him one on the house. While he's eating, Pete kidnaps Minnie; Mickey fights him, but the tide turns when Minnie dumps a load of hot rivets into Pete's pants...
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.