Control
A man slowly realises he is trapped in a video game.
A man slowly realises he is trapped in a video game.
Luke Fewell
The Protagonist
A man slowly realises he is trapped in a video game.
An orphaned girl is rescued from a satanic ritual and taken to Saint Catherine Institute for homeless youth. There she will learn new skills while facing demons that stalk her.
Criminology student Chloe fakes her own death to break into a morgue, in order to retrieve a piece of evidence that ties her younger brother to a crime gone wrong. Once inside, she discovers that a sadistic coroner is using the corpses for his sick and twisted business, and when he realises that Chloe still has a pulse, a terrifying game of cat and mouse ensues.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Young Macy is abducted by a deranged, monstrous figure who wants to raise her as its child.
Sinister things begin happening to kidnappers who are holding a young boy for ransom in a remote cabin.
Law enforcement finds itself chasing the ghost of a man dead for over a decade, embroiled in a diabolical new game that's only just begun.
A woman wakes up injured in a basement surrounded by corpses. To survive, she pretends to be dead while a grotesque ritual unfolds in the house above.
In 1979, a young girl stumbles upon a possessed tape player. She unknowingly unleashes a demonic entity that haunts her family while slowly dragging the small town of Clarkston to Hell.
A group of old college friends reunite on a Caribbean scuba diving trip exploring the wreckage of a WWII battleship and find themselves trapped inside the underwater labyrinth of rusted metal surrounded by great white sharks.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.