Good Turners Backdrop Blur
Good Turners Poster

Good Turners

This entertaining thriller from John P Howard begins on a quiet road in Eltham. A man finding a note on the ground sees a woman waving from a high window. Using a ladder he climbs up to the room but is knocked out by the villains holding the woman hostage. After they are bound and dumped in a cellar, the man finds an electrical switch and starts signalling in morse. A lamp in an upper window, going on and off, is seen by a Scout troop. They overpower the villains and rescue the hostages. The postbox and houses seen in this film remain in situ - their location being at the corner of Glenesk Road and Glenshiel Road in Eltham.

Top Cast

Overview

This entertaining thriller from John P Howard begins on a quiet road in Eltham. A man finding a note on the ground sees a woman waving from a high window. Using a ladder he climbs up to the room but is knocked out by the villains holding the woman hostage. After they are bound and dumped in a cellar, the man finds an electrical switch and starts signalling in morse. A lamp in an upper window, going on and off, is seen by a Scout troop. They overpower the villains and rescue the hostages. The postbox and houses seen in this film remain in situ - their location being at the corner of Glenesk Road and Glenshiel Road in Eltham.

Rating

NR / 10
0 Reviews
0 Popular

Recommendations

Ticker

The Driver drives a wounded diplomat, who carries a mysterious briefcase, while under helicopter attack. During the attack the briefcase is struck by a bullet, causing a display on it to begin counting down, and it to leak an unknown fluid from the bullet hole. The Driver manages to destroy his pursuers, but refuses to proceed without knowing the contents of the damaged briefcase. It is revealed that the diplomat guards a human heart for a peacekeeper, whose life is needed for the continued freedom of the people. The case is delivered, and the tyrant is forced to give up his attempt to take the country by force. The Driver leaves for another mission.

Ticker

6.7 2002
The Pointer

Mickey and Pluto go hunting for quail. Pluto scares away the first ones they see; Mickey scolds him, then relents. He shows Pluto how to be a pointer, and they set off after another quail, but Mickey accidentally jumps on a bear's nose, and thinks it's Pluto. Meanwhile, Pluto finds the quail and points. The babies climb on board and start picking at his hairs, but Pluto's been told not to move. Mickey finally comes across Pluto, who by now is covered by small animals, and realizes he's being followed by a bear. Mickey tries to reason with the bear, and backs off a cliff, onto Pluto.

The Pointer

6.1 1939