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Overview
Anne-Marie Schneider work from 2001
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When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.
Latency
As a group of seniors celebrate their final college days at a smart house, the house's highly advanced AI system, Margaux, begins to take on a deadly presence of her own. A carefree weekend of partying turns into a dystopian nightmare as they realize Margaux's plans to eliminate her tenants one way or another. Time begins to run out as the group desperately tries to survive and outsmart the smart home.
Margaux
Dito Montiel, a successful author, receives a call from his long-suffering mother, asking him to return home and visit his ailing father. Dito recalls his childhood growing up in a violent neighborhood in Queens, N.Y., with friends Antonio, Giuseppe, Nerf and Mike.
A Guide to Recognizing Your Saints
Inspired by Chris Marker's iconic 1962 featurette La Jetée; the year is 2073—a not-so-distant dystopian future—and the setting is New San Francisco, the scorched-earth tech-dominant police state where democracy and personal freedom have been well and truly obliterated.
2073
Failed architect, engineer and vicious murderer Jack narrates the details of some of his most elaborately orchestrated crimes, each of them a towering piece of art that defines his life's work as a serial killer for twelve years.
The House That Jack Built
Clinging to a smooth, curved surface high above a sentient abyss, a woman tries to cover the few feet back to safety without losing purchase and falling to her death.
Curve
As he helps a young artist with her upcoming exhibition, the owner of a mannequin shop's deadly, suppressed desires come to the surface.
Maniac
In the days leading up to a possibly career-changing exhibition, a sculptor navigates her relationships with family, friends, and colleagues.
Showing Up
Paris, 1964. The Swiss sculptor and painter Alberto Giacometti, one of the most accomplished and respected artists of his generation, asks his friend, the American writer James Lord, to sit for a portrait, assuring him that it will take no longer than two or three hours, an afternoon at the most.
Final Portrait
With the future of the human race at stake, a group of young men and women -- bred for intelligence and obedience -- embark on an expedition to colonize a distant planet. When they uncover disturbing secrets about the mission, they defy their training and begin to explore their most primitive natures. As life on the ship descends into chaos, they soon become consumed by fear, lust and an insatiable hunger for power.