The Last Gunfighter
A man roves the vastity of a deserted industrial plant ready to grasp his gun. Hat, boots, belt, the last pistolero is going to face the hardest of challenges...
A man roves the vastity of a deserted industrial plant ready to grasp his gun. Hat, boots, belt, the last pistolero is going to face the hardest of challenges...
Franco Nero
The pistolero
A man roves the vastity of a deserted industrial plant ready to grasp his gun. Hat, boots, belt, the last pistolero is going to face the hardest of challenges...
A gunfighter and a cowboy help a Mexican girl avenge the land-related murder of her parents.
Renowned gunman Richard Martin is traveling on a train, held up by Billy Kane, a former student of Martin's. Kane spares Martin, but only after shooting his hands. Years later, Martin meets an escaped convict, wrongly convicted for the train robbery. Martin trains his new student and both men seek out Billy Kane.
Four petty criminals, three men and a woman, wander through the trackless terrain of the Wild West Utah and are hounded by a sadistic bandit.
A man, released after a jail term for a crime he did not commit, raises a gang to go after the man who framed him.
Jake Remy leads a gang of outlaw cutthroats making their escape toward Mexico from a successful robbery. Barring their way is a river--crossable only by means of a ferry barge. The barge operator, Travis, refuses to be bullied into providing transport for the gang and escapes across river with most of the local populace--leaving Remy and his gang behind, desperately seeking a way across. A river-wide stand-off begins between the gang and the townspeople, both groups of which have left people on the wrong side of the river.
Master gunslinger Sabata arrives in Hobsonville, a town completely owned by McIntock, a robber baron who is taxing the inhabitants for the cost of future improvements to the town. Or that's what McIntock says he'll do with the money...
A dishonored Union Army officer leads a group of convicts to retake Fort Holman from the Confederate Army.
The Mexican guerilla leader Tepepa and his gang fight against the chief of police, Cascorro.
Several pillars of society have robbed an Army safe containing $100,000 so they can buy the land upon which the coming railroad will be built. But they haven't reckoned on the presence of the master gunslinger, Sabata.
During the war for Texas independence, one man leaves the Alamo before the end (chosen by lot to help others' families) but is too late to accomplish his mission, and is branded a coward. Since he cannot now expose a gang of turncoats, he infiltrates them instead. Can he save a wagon train of refugees from Wade's Guerillas?