Sleepy Holler
Krazy Kat attempts to get a good night's sleep.
Krazy Kat attempts to get a good night's sleep.
Krazy Kat attempts to get a good night's sleep.
Cryptozookeepers try to capture a Baku, a dream-eating hybrid creature of legend, and start wondering if they should display these beasts or keep them hidden and unknown.
Exiled artist and poet Mustafa embarks on a journey home with his housekeeper and her daughter; together the trio must evade the authorities who fear that the truth in Mustafa's words will incite rebellion.
GrandPat travels through alternate dimensions and timelines to get home.
Across different eras, a poor family, an anxious developer and a fed-up landlady become tied to the same mysterious house in this animated dark comedy.
A plover chick has not learned to fly when his family migrates in the fall. He must survive the arctic winter, vicious enemies and himself in order to be reunited with his beloved one next spring.
An orphan boy named Tim is afraid of the dark. However, when the stars start going out in the sky, he finds himself exploring the world of the night, alongside his new friend, the Cat Shepherd.
Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.
Donald takes a kayak trip. When he gets to his campsite, he unloads the kayak, fights with his folding chair, and goes to sleep. Meanwhile, the chipmunks of the forest (precursors of Chip 'n Dale), attracted by his squawking, make off with the huge pile of food he carelessly unloaded. They get the attention of a bear, who Donald is soon battling.
When Curious George is offered a special space mission, Ted (The Man in the Yellow Hat) can't deny his little friend this exciting journey, especially after Curious George completes the training. But when he crash-lands in Africa, a worried Ted goes searching, expecting the worst, only to have it turn out to be the best.
Three unlikely heroes - Nachi, a free-spirited coati; Xochi, a fearless monarch butterfly and Pako, a hyperactive glass frog - embark on an adventure to stop wicked coral snake Zaina from destroying their rain forest homeland.