Beni-kōmori - Kōhen
The adventures of the samuraï Chohachiro Tonami continues (sequel to Beni-kōmori - Dai ippen).
The adventures of the samuraï Chohachiro Tonami continues (sequel to Beni-kōmori - Dai ippen).
Motoharu Isokawa
Goemon Shindo
Kōichi Kuzuki
Ryūzaburō Mitsuoka
Chohachiro Tonami
Toka Onoe
Yoneko Sakai
Otaki
Yōnosuke Toba
Asako Yoshino
Ochii-sama
The adventures of the samuraï Chohachiro Tonami continues (sequel to Beni-kōmori - Dai ippen).
Zatoichi's trek through 88 temples to atone for his violent past is interrupted as he stumbles into a village terrorized by a violent yakuza boss.
Zatoichi makes friends with a dangerous chess player, while fending off angry yakuza and bloodthirsty relatives out for revenge, and trying to save a sick child. Meanwhile, his luck with dice is turning.
Mouri Kogoro is called to a special case in the ancient capital of Kyoto. There, Conan meets Heiji and they team up once again to solve the case, recover the stolen Healing Buddha statue, and even discover the identity of Heiji's first love.
Zatoichi comes upon a dying man who asks him to give a bag of money to "Taichi". Zatoichi has no idea who this is but when he comes upon a small town harassed by gangsters, he finds that "Taichi" was the man's young son. Along his travels he also met a blind monk who makes Zatoichi question his murderous lifestyle. In trying to help the town, Zatoichi kills some gangsters and becomes a hero to the boy. He must make a choice of whether to use non-violence and set a good example, or violence and set the boy on the wrong path in life.
Kuroko reunites with the "Generation of Miracles" when former rivals are humiliated in an exhibition game against a notorious street basketball team.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
The Isle of Koumi, a beautiful island in the Pacific Ocean. On the island, people pass an old legend down from generation to generation that there was the Seabed Palace, an ancient ruin at the bottom of the sea, where the treasure of female pirates Anne Bonny and Mary Reed was left. When Conan and his friends visit Koumi while on vacation, they meet some suspicious treasure hunters.
The Yorozuya gang returns to protect the country's shogun when the Shinsengumi police force finds itself in a crisis.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
When a local gambling house kidnaps some peasants because they failed to pay their debts, a rival gambling house pays their debts and sets them free.