The Messenger Above the Sea of Fog
A messenger is sent to deliver a crucial message, which could define the outcome of a war. On his tracks, a group of marauders...
A messenger is sent to deliver a crucial message, which could define the outcome of a war. On his tracks, a group of marauders...
Bèla Radecke
Dietrich
Benno Krämer
Hagen
Balthazar K.
Wilhelm von Ragner
Ansgar Groß
Marodeurhauptmann
Richard Bockholt
Marodeurbote
Landon S.
Marodeur / Erhängter
Pan Schembritzki
Marodeur / Erhängter
Luise Kestel
Marodeur / Wache
Nele Hausch
Johanna
A messenger is sent to deliver a crucial message, which could define the outcome of a war. On his tracks, a group of marauders...
Hoping to save his sick mother, a boy named Gunner and his friend Jo venture into the remote Wild Horse forest to search for a mythical figure who possesses the secret to immortality. When they go missing, Gunner's father Amos must immerse himself in his son's world to find them.
An apocalyptic story set in the furthest reaches of our planet, in a stark desert landscape where humanity is broken, and most everyone is crazed fighting for the necessities of life. Within this world exist two rebels on the run who just might be able to restore order.
Hiding out with his son Taylor on the Mexican coast, Nero hopes to put his violent Special Forces career behind him. But after Nero’s home is attacked and Taylor is abducted, the mysterious Mzamo orders Nero to slaughter the members of three rival crime syndicates. If he fails, Taylor will die. Now, with bullets flying and bodies dropping as Nero completes his mission, he races to find Mzamo’s hideout and seek revenge.
Noreno, a half-Roman, is entrusted with the mission of crossing the snowy mountains of Armenia, swarming with Parthian patrols, to seek help for his slowly dying men.
On the Arabian Peninsula in the 1930s, two warring leaders come face to face. The victorious Nesib, Emir of Hobeika, lays down his peace terms to rival Amar, Sultan of Salmaah. The two men agree that neither can lay claim to the area of no man’s land between them called The Yellow Belt. In return, Nesib adopts Amar’s two boys Saleeh and Auda as a guarantee against invasion. Twelve years later, Saleeh and Auda have grown into young men. Saleeh, the warrior, itches to escape his gilded cage and return to his father’s land. Auda cares only for books and the pursuit of knowledge. One day, their adopted father Nesib is visited by an American from Texas. He tells the Emir that his land is blessed with oil and promises him riches beyond his wildest imagination. Nesib imagines a realm of infinite possibility, a kingdom with roads, schools and hospitals all paid for by the black gold beneath the barren sand. There is only one problem. The precious oil is located in the Yellow Belt.
In the not-too-distant future, two drifters traveling through the desert stumble across the biggest gold nugget ever found and the dream of immense wealth and greed takes hold. They hatch a plan to excavate their bounty, with one man leaving to secure the necessary tools while the other remains with the gold. The man who remains must endure harsh desert elements, ravenous wild dogs, and mysterious intruders, while battling the sinking suspicion that he has been abandoned to his fate.
A million years ago in Africa: the last of the ape-humans is on flight from the humans, who killed the rest of his clan. Alone, seeking others of his kind, he traverses steps, deserts and mountains until he reaches the coast. But there are already humans, too.
Before they can complete renovations on their new country inn, a widowed father and his young daughter are visited by a strange group of tourists. He soon makes a chilling discovery: they are disaster junkies from the future who visit the past to witness history's greatest catastrophes—and his small town is their next stop.
In 1979, a young girl stumbles upon a possessed tape player. She unknowingly unleashes a demonic entity that haunts her family while slowly dragging the small town of Clarkston to Hell.
Adventurer Jack Hunter sets off in pursuit of a legendary tomb, meeting dangerous old adversaries, and even more dangerous old flames, along the way.