The Seven Vows
Toruhan, a king’s retainer, embarks on a journey to find a royal treasure that can only be revealed though secret codes hidden in seven crosses carried by his fellow samurai.
Toruhan, a king’s retainer, embarks on a journey to find a royal treasure that can only be revealed though secret codes hidden in seven crosses carried by his fellow samurai.
Kinnosuke Nakamura
Goro
Chiyonosuke Azuma
Shinobu Chihara
Sentarō Fushimi
Susumu Namishima
Hashizo Ōkawa
Genji
Eijirō Kataoka
Hiroko Mikasa
Satomi Oka
Toruhan, a king’s retainer, embarks on a journey to find a royal treasure that can only be revealed though secret codes hidden in seven crosses carried by his fellow samurai.
Noreno, a half-Roman, is entrusted with the mission of crossing the snowy mountains of Armenia, swarming with Parthian patrols, to seek help for his slowly dying men.
Hoping to save his sick mother, a boy named Gunner and his friend Jo venture into the remote Wild Horse forest to search for a mythical figure who possesses the secret to immortality. When they go missing, Gunner's father Amos must immerse himself in his son's world to find them.
Wada, a salary man, is enlisted to venture off to China to investigate a potential Jade mine. After his arrival, Wada encounters a violent, yet sentimental, yakuza, who takes the liberty of joining his adventure through China. Led on their long and disastrous journey to the mine by Shen, the three men come across something even more magical and enticing.
The world's boldest buccaneers set sail for the great Pirate Festival, where the Straw Hats join a mad-dash race to find Gol D. Roger's treasure. There's just one little problem: An old member of Roger's crew has a sinister score to settle.
In feudal India, a warrior who renounces his role as the longtime enforcer to a local lord becomes the prey in a murderous hunt through the Himalayan mountains.
Zatoichi makes friends with a dangerous chess player, while fending off angry yakuza and bloodthirsty relatives out for revenge, and trying to save a sick child. Meanwhile, his luck with dice is turning.
A boy and his dog, White Fang, must try to save the noble Haida tribe from evil white men in turn-of-the-century Alaska.
On the Arabian Peninsula in the 1930s, two warring leaders come face to face. The victorious Nesib, Emir of Hobeika, lays down his peace terms to rival Amar, Sultan of Salmaah. The two men agree that neither can lay claim to the area of no man’s land between them called The Yellow Belt. In return, Nesib adopts Amar’s two boys Saleeh and Auda as a guarantee against invasion. Twelve years later, Saleeh and Auda have grown into young men. Saleeh, the warrior, itches to escape his gilded cage and return to his father’s land. Auda cares only for books and the pursuit of knowledge. One day, their adopted father Nesib is visited by an American from Texas. He tells the Emir that his land is blessed with oil and promises him riches beyond his wildest imagination. Nesib imagines a realm of infinite possibility, a kingdom with roads, schools and hospitals all paid for by the black gold beneath the barren sand. There is only one problem. The precious oil is located in the Yellow Belt.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
Adventurer Jack Hunter sets off in pursuit of a legendary tomb, meeting dangerous old adversaries, and even more dangerous old flames, along the way.