Vavila's Journey with the Skomorokhs
This cartoon is inspired by Mezen painting and the ancient northern fairy tale by Maria Krivopolenova about the magical adventure of Vavila with the buffoons.
This cartoon is inspired by Mezen painting and the ancient northern fairy tale by Maria Krivopolenova about the magical adventure of Vavila with the buffoons.
This cartoon is inspired by Mezen painting and the ancient northern fairy tale by Maria Krivopolenova about the magical adventure of Vavila with the buffoons.
Two Dutch children stumble on a clearing in the woods where gnomes are going about their business. The gnomes are friendly to the children. A witch comes and takes them away on her broom to her gingerbread house, where she turns nasty on them, turning the boy into a spider, her yowling cat to stone, and tries to turn the girl into a rat when a gnome's arrow stops her. While the gnomes are fighting the witch, Hansel and Gretl free the other children who have been imprisoned and transformed by the witch.
Who or what exactly is a Heffalump? The lovable residents of the Hundred Acre Wood -- Winnie the Pooh, Rabbit, Tigger, Eeyore, Kanga and the rest of the pack -- embark on a journey of discovery in search of the elusive Heffalump. But as is always the case, this unusual road trip opens their eyes to so much more than just the creature they're seeking.
Across different eras, a poor family, an anxious developer and a fed-up landlady become tied to the same mysterious house in this animated dark comedy.
Dexter and Dee Dee wreck havok using Dexter's latest invention: a hand-held device that turns people into various animals. The short film that inspired the TV-series.
A cartoon about the famous four-legged inhabitants of the St. Petersburg Winter Palace - museum cats that protect the territory of the State Hermitage from rats and mice.
GrandPat travels through alternate dimensions and timelines to get home.
A teenager finds herself transported to a deep forest setting where a battle between the forces of good and the forces of evil is taking place. She bands together with a rag-tag group characters in order to save their world—and ours.
The people of Hamelin, overrun with rats, offer a bag of gold to anyone who can get rid of the rats. A piper offers to do the job, and successfully lures the rats into a mirage of cheese, which disappears. The citizens, disappointed that all he did was play a tune, offer only pocket change. The piper, angered, plays a new tune that has all the children of the city follow him, even the new twins the stork is preparing to deliver.
Mickey has been reading Alice in Wonderland, and falls asleep. He finds himself on the other side of the mirror, where the furniture is alive.
In this story, Horton discovers there is a microscopic community of intelligent beings called the Who's living on a plant that only he can hear. Recognising the dangers they face, he resolves to keep them safe. However, the other animals around him think Horton has gone crazy thinking that there are such beings.