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A game that expects only passive listening from the players is called ‘Dialogue’. Video Game penetrates the facade of the so-called dialogue and foregrounds the power inequality between the interlocutors. It can be seen as a metaphor of the futility of Hong Kong striving to voice its opinion in the 1997 handover negotiation.

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Overview

A game that expects only passive listening from the players is called ‘Dialogue’. Video Game penetrates the facade of the so-called dialogue and foregrounds the power inequality between the interlocutors. It can be seen as a metaphor of the futility of Hong Kong striving to voice its opinion in the 1997 handover negotiation.

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NR / 10
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Recommendations

1

Early morning silence is broken by screeching tires as a helicopter bears down on a speeding vehicle. Taking a quick corner, the team tumbles out into the woods as their car pulls away. Now they must make their way through the thick of nature and thick gunfire to accomplish their mission. Not a single word of dialogue is spoken throughout the entire film. Instead, the music, sounds, images and deeply truthful acting turn a simple plot into an intense experience. Passion and intrigue keep building to the very end.

1

6.7 2020
Best Player

After his parents decide to move to a retirement home in Florida, professional gamer Quincy “Q” Johnson (Jerry Trainor) must find a way to raise 175,000 dollars to buy his family home. After hearing about a tournament for the game “Black Hole” with a grand prize of 175,500 dollars, Quincy enters the tournament, only to be faced with a new challenge. An equally skilled gamer, named Chris Saunders “Prodigy” (Jeanette McCurdy), has become the one block in Quincy’s plan, defeating him at every turn. Quincy then teams-up with his friend Wendell (Amir Talai), to try and find ways to stop Chris from entering the tournament.

Best Player

6.6 2011
The Wild Hunt

A MODERN MEDIEVAL SAGA, The Wild Hunt tells the story of Erik Magnusson, a young man who decides to follow his estranged girlfriend Evelyn into a medieval re-enactment game when he discovers that she has been seduced by one of the players. As the down-to-earth Erik treks deeper into the game in search of his love, he inadvertently disrupts the delicate balance of the make believe fantasy-land. Passions are unleashed. Rules are broken. Reality and fantasy collide. The good-hearted game turns into a tragedy of mythic proportion... Capturing the culture of costume play and the potentially dangerous intersection of real and made-up worlds, The Wild Hunt is a timely and potent comment on the consuming nature of adopting another identity, even within a game, and the modern yearning for ritual.

The Wild Hunt

5.9 2009