Explore TV Series

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20/20

20/20 is an American television newsmagazine that has been broadcast on ABC since June 6, 1978. Created by ABC News executive Roone Arledge, the show was designed similarly to CBS's 60 Minutes but focuses more on human interest stories than international and political subjects. The program's name derives from the "20/20" measurement of visual acuity. The hour-long program has been a staple on Friday evenings for much of the time since it moved to that timeslot from Thursdays in September 1987, though special editions of the program occasionally air on other nights.

20/20

6.3 N/A
Mister Rogers' Neighborhood

Mister Rogers' Neighborhood is an American children's television series that was created and hosted by namesake Fred Rogers. The series originated in 1963 as Misterogers on CBC Television, and was later debuted in 1966 as Misterogers' Neighborhood on the regional Eastern Educational Network, followed by its US network debut on February 19, 1968, and it aired on NET and its successor, PBS, until August 31, 2001. The series is aimed primarily at preschool ages 2 to 5, but has been stated by PBS as "appropriate for all ages". Mister Rogers' Neighborhood was produced by Pittsburgh, Pennsylvania, USA public broadcaster WQED and Rogers' non-profit production company Family Communications, Inc.; previously known as Small World Enterprises prior to 1971, the company was renamed The Fred Rogers Company after Rogers' death.

Mister Rogers' Neighborhood

6.1 N/A
A Dream Within a Dream

When Song Xiaoyu is unexpectedly pulled into a scripted world as a tragic heroine fated to be discarded by the villainous male lead, she tries to escape, only to be trapped in an endless loop of fatal outcomes each time she strays from the plot. No matter how hard she resists, the story keeps pushing her toward Nan Heng, the cold and calculating lead. As she navigates this paper-thin world where every character is bound by fate, Song Xiaoyu must fight not just for her survival, but for control over her own story.

A Dream Within a Dream

8.3 N/A
Kill la Kill

Honnouji Academy is forcefully ruled by the iron-fisted control of its student council and its president, Satsuki Kiryuin. Transfer student, Ryuko Matoi, arrives on campus carrying a giant sword, that is actually half of a scissor. She is looking for the woman who holds the other half of her sword who killed her father. It is said that Satsuki Kiryuin knows the identity of the killer but when Ryuko confronts her she is beaten by the student council and their powerful "Goku Uniforms" whom she cannot match in strength. However, once Ryuko receives her own "Kamui" by the name of Senketsu, the odds are lifted in her favor.

Kill la Kill

8.2 N/A
Perfect Match

In the bustling capital of Bianjing during the Northern Song Dynasty, Madam Li moves her family in search of better marriage prospects for her five beautiful but quirky daughters, whose love lives have long been her worry. Each daughter, though famous for her beauty and wit, comes with unique quirks: the eldest, Shou Hua, has no interest in remarrying after early widowhood; the third, Kang Ning, is fierce and headstrong; the fourth, Hao De, is well-meaning but blunt; and the youngest, Le Shan, is spoiled and selective. Challenges abound as they face unexpected setbacks, including a cold reception from the already-married sister they came to visit. As the family reestablishes their business, they navigate a series of humorous and heartwarming misadventures, ultimately finding love and fulfilling their mother’s hopes in this lively tale of family and romance.

Perfect Match

8.1 N/A
Matinee Theater

Matinee Theater is an American anthology series that aired on NBC during the Golden Age of Television, from 1955 to 1958. The series, which ran daily in the afternoon, was frequently live. It was produced by Albert McCleery, Darrell Ross, George Cahan and Frank Price with executive producer George Lowther. McCleery had previously produced the live series Cameo Theatre which introduced to television the concept of theater-in-the-round, TV plays staged with minimal sets. Jim Buckley of the Pewter Plough Playhouse recalled: When Al McCleery got back to the States, he originated a most ambitious theatrical TV series for NBC called Matinee Theater: to televise five different stage plays per week live, airing around noon in order to promote color TV to the American housewife as she labored over her ironing. Al was the producer. He hired five directors and five art directors. Richard Bennett, one of our first early presidents of the Pewter Plough Corporation, was one of the directors and I was one of the art directors and, as soon as we were through televising one play, we had lunch and then met to plan next week’s show. That was over 50 years ago, and I’m trying to think; I believe the TV art director is his own set decorator —yes, of course! It had to be, since one of McCleery’s chief claims to favor with the producers was his elimination of the setting per se and simply decorating the scene with a minimum of props. It took a bit of ingenuity.

Matinee Theater

5.3 N/A
The Fruit of Grisaia

Mihama Academy—on the surface, a closed learning environment established to nurture students who find themselves at odds with the world around them; in actuality, an orchard-cum-prison built to preserve fruit that has fallen too far from its tree. Yet with the arrival of the institute's first male student, the nearly preposterously opaque Kazami Yuuji, the students at Mihama begin to fall out of step with their predetermined rhythms. Will Yuuji prove to be the element the girls around him needed to take hold of their lives once more, or will the weight of their pasts prove too steep a wall to overcome?

The Fruit of Grisaia

6.7 N/A
Wicked Tuna

Fishing is a hard life, and harder with bluefin stocks depleted. In Gloucester, Massachusetts, there's a special breed of fishermen. For generations they've used rod and reel to catch the elusive bluefin tuna. They depend on these fish for their livelihood, and the competition is brutal. Over the next 10 weeks, the most skilled fishermen will set out in the frigid waters of the North Atlantic in hopes of catching the valuable bluefin tuna. When one bluefin can bring in as much as $20,000—they'll do whatever it takes to hook up.

Wicked Tuna

6.7 N/A
The God of High School

Jin Mori has proclaimed himself the strongest high schooler. His life changes when he's invited to participate in "God of High School," a tournament to determine the strongest high schooler of all. He's told that if he wins, any wish he makes will be granted... All the participants are powerful contenders who fight their hardest for their own wishes. What awaits them at the end of the tournament? A chaotic battle between unbelievably strong high school students is about to begin!

The God of High School

8.2 N/A
Dark Gathering

The story centers on Keitarou Gentouga, who has the ability to be a spirit medium. In junior high school, he got someone else wrapped up in a spirit possession incident, and he has been a shut-in for more than two years. As he reintroduces himself to society as a private tutor, he meets a genius girl named Yayoi Houzuki. Yayoi is instantly able to tell that Keitarou has skill as a spirit medium, and she invites him to go with her to a haunted location. The two then start their journey capturing evil spirits.

Dark Gathering

7.2 N/A
The Art of Joy

Born on the 1st of January 1900 in a poor family in rural Sicily, Modesta pursues happiness since her childhood without falling victim to the constraints of society. After a tragic event that takes her away from her family, Modesta is welcomed into a monastery, where she becomes the Mother Superior’s protégé thanks to her intelligence and stubbornness. Later, she arrives at the villa belonging to the Princess of Brandiforti, where she makes herself indispensable. This relentless process of emancipation goes along with a journey of personal growth and sexual awakening, which lead her to discover and claim the right to pleasure and happiness.

The Art of Joy

7.7 N/A
Ninja Hattori-kun

11-year-old Kenichi Mitsuba is an average kid who goes to secondary school and struggles with his studies, he is very stubborn and is very lazy and therefore always ends up frustrating his parents and teacher. He loves to find an easy way of things. He befriends Hattori Kanzo, a ninja from the Iga Clan, and he becomes part of the Mitsuba family along with his brother, Shinzo and his ninja dog, Shishimaru. Hattori helps Kenichi with his problems, and constantly keeps an eye on him, as a good friend. The main antagonist Kemumaki, a Koga ninja and his ninja cat, Kagechiyo always troubles Kenichi, mainly because of their feud over one girl, Yumeko. Kenichi asks Hattori to take revenge as a recurring storyline in many episodes. Although Hattori is a good friend, Kenichi sometimes fights with Hattori due to misunderstandings created by Kemumaki. Sometimes Jippou, Togejirou and Tsubame help him.

Ninja Hattori-kun

6.4 N/A