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Full Metal Panic!

Kaname Chidori’s one of the most popular girls at her high school – unfortunately, it’s her growing popularity off campus she should be worrying about. Unbeknownst to Kaname, terrorists are plotting her abduction, believing she possesses the rare and coveted abilities of “the Whispered.” That’s where Sousuke Sagara enters the picture. He’s a hotshot soldier from the clandestine counter-terrorist organization known as Mithril – and he’s going undercover at Kaname’s school to try and keep her safe. He may be an ace in the cockpit of an Arm Slave mech, but there’s no training in the world that could prepare him for the warzone of high school.

Full Metal Panic!

7.1 N/A
Ten Count to the Future

When Kirisawa Shogo was a high school student, he was a brilliant amateur boxer. He won 4 boxing tournaments and he seemed to have a bright future in the sport. During his university student days, he quit the sport of boxing. Life went on for Kirisawa Shogo. But, after his beloved wife died, his life has now become a total mess. He doesn't have any hope or desire to live. He just spends his days working part-time jobs to make a living. One day, his friend asks him to coach the boxing team at the high school where they attended. Kirisawa Shogo accepts the coaching position. Being around the young boxers, who work extremely hard, Kirisawa Shogo begins to feel alive once again.

Ten Count to the Future

7.5 N/A
Evening Drink Style

"Evening Drink Style" (Banshaku no Ryugi) is a popular Japanese drama about Miyuki Izawa's ritual of crafting the perfect meal to pair with her end-of-day drink, often beer, emphasizing simple pleasures, moderation, home cooking, and work-life balance, a concept resonating with viewers seeking relaxing, relatable content with culinary inspiration. It's known for its calming vibe, focus on delicious food pairings (like lamb with soy-ginger sauce), and promoting a healthy approach to enjoying alcohol.

Evening Drink Style

7.7 N/A
Claymore

When a shapeshifting demon with a thirst for human flesh, known as "youma," arrives in Raki's village, a lone woman with silver eyes walks into town with only a sword upon her back. She is a "Claymore," a being manufactured as half-human and half-youma, for the express purpose of exterminating these monsters. After Raki's family is killed, the Claymore saves his life, but he is subsequently banished from his home. With nowhere else to go, Raki finds the Claymore, known as Clare, and decides to follow her on her journeys. As the pair travel from town to town, defeating youma along the way, more about Clare's organization and her fellow warriors comes to light. With every town cleansed and every demon destroyed, they come closer to the youma on which Clare has sought vengeance ever since she chose to become a Claymore.

Claymore

8.2 N/A
Hayate the Combat Butler

16-year-old Hayate is really down on his luck. Because his unemployed parents are good-for-nothings who waste what money they have on gambling, Hayate had to start working at a young age to help out his family. Although such experience has made him inhumanly fast and tough and skilled at things boys aren't normally skilled at, it has also left him in an awkward position, as his parents have racked up such a huge gambling debt that they have sold Hayate to the yakuza for the value of his organs. In a desperate attempt to avoid that fate, Hayate decides to become a "bad guy" and kidnap someone to be held for ransom, but his efforts to do so are mistaken as a confession of love by the girl he targets. When he helps save the (as it turns out) ultra-wealthy 13-year-old Nagi from real kidnappers, she takes him in and gives him a job as her new personal butler (and love interest) until he can pay off his debt. But Hayate is more attracted to Nagi's beautiful teenage maid Maria, and head butler Klaus is initially disapproving of a boy with such a poor look. And then there's Nagi's pet Tama, who is also a force to be reckoned with.

Hayate the Combat Butler

6.6 N/A
The Melancholy of Haruhi Suzumiya

I thought that when I entered high school, my days of believing in aliens, time travelers and ESPers were going to be over. That is, until she introduced herself. Claiming to be interested in only aliens, time travelers, and ESPers, Haruhi Suzumiya was the strangest girl I've met in a long time... Before I knew what's going on, I've been dragged into her weird club, and it looks like I'm not the only one who has been drafted into this "SOS Brigade" of hers, because there are three other students who don't seem to be so ordinary themselves.

The Melancholy of Haruhi Suzumiya

7.8 N/A
JOKER GAME

Taking place in the year 1937 on the eve of World War II, the story involves a mysterious spy training organization known as the "D Agency." The organization is established by Lieutenant Colonel Yuuki from the Imperial Japanese Army. His ideals lead him to recruit people beyond military academy graduates and personnel, while training them to become skilled agents in arts of manipulation. These agents would become a specialized team to conduct operations. One such antihero agent, under the name Jirou Gamou, goes on a harrowing mission to uncover secret documents titled "Black Notes," while battling forces from within and without his own ranks.

JOKER GAME

6.7 N/A
The Fruit of Grisaia

Mihama Academy—on the surface, a closed learning environment established to nurture students who find themselves at odds with the world around them; in actuality, an orchard-cum-prison built to preserve fruit that has fallen too far from its tree. Yet with the arrival of the institute's first male student, the nearly preposterously opaque Kazami Yuuji, the students at Mihama begin to fall out of step with their predetermined rhythms. Will Yuuji prove to be the element the girls around him needed to take hold of their lives once more, or will the weight of their pasts prove too steep a wall to overcome?

The Fruit of Grisaia

6.7 N/A
Fate/kaleid liner Prisma Illya

Illyasviel von Einzbern is an ordinary elementary school student who becomes a magical girl when the magical Kaleidostick Ruby deems her a more suitable master than the sorceress, Rin Tohsaka. Rin, who had been tasked by the wizard Zelretch to collect the seven Class Cards containing the spirits of Heroic Spirits from legend, finds that she is unable to change Ruby's mind and must supervise Illya in completing the task of collecting the Class Cards. During Illya's adventures, she receives a friend and rival in a girl named Miyu, the contracted master of the Kaleidostick Sapphire, which similarly abandoned its original master and Rin's rival, Luvia Edelfelt.

Fate/kaleid liner Prisma Illya

6.6 N/A
Mobile Suit Gundam Wing

After Colony (A.C.) 195. Mankind has moved into space. Thousands of people live on giant orbiting space colonies called "Sides." However, the Earth Government, which rules the colonies, is unjust and cruel. A group of revolutionaries builds five robotic weapons called Gundams and plans to send them to Earth to begin their fight for independence. Piloted by five young men, these Gundams carry the hopes and dreams of freedom of the colonists with them as they descend to Earth to begin Operation Meteor!

Mobile Suit Gundam Wing

7.9 N/A
Puzzle & Dragons X

The story takes place in a fantasy world consisting of humans, Dragonoids and Monsters. There is a relative harmony between the three races. There are also Drops, spherical objects that come out of the planet, which can power up the Monsters. Humans and Dragonoids can take on the role of Dragon Callers if they have the capability to see the Drops, wherein, they form bonds with monsters. Currently, the planet is facing Drop Impacts, occurrences where a large amount of Drops are suddenly generated in a single area (and can also spread), which affects the lands and makes the Monsters berserk. In fact, one of the main duties of Dragon Callers is to settle the Drop Impacts by stabilizing the Drop distribution.

Puzzle & Dragons X

4.0 N/A
Log Horizon

One day, while playing the online game Elder Tales, 30,000 players suddenly find themselves trapped in another world. There, eight-year veteran gamer Shiroe also gets left behind. The trapped players are still alive, but they remain in combat with the monsters. The players don't understand what has happened to them, and they flee to Akiba, the largest city in Tokyo, where they are thrown into chaos. Once proud of his loner lifestyle, Shiroe forms a guild called Log Horizon with his old friend Naotsugu, female assassin Akatsuki and others.

Log Horizon

7.7 N/A
Blue Archive the Animation

The city's academies are divided into their own districts and are considered mostly independent. The General Student Council acts as a governing board to manage the academies as a whole. However, the group's ability to govern has come to a halt since the mysterious disappearance of the General Student Council president. Countless issues have begun to surface throughout Kivotos in the absence of the president's leadership. To avoid disaster, the General Student Council requests assistance from the Federal Investigation Club, otherwise known as Schale. In fact, Schale is the city's newest club and the last to be approved before the president's disappearance. To accomplish its task, Schale relies on the guidance of a Sensei who can help them resolve the incidents around Kivotos.

Blue Archive the Animation

6.5 N/A
A Place Further than the Universe

Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.

A Place Further than the Universe

7.8 N/A
Akiba Maid War

Akihabara is the center of the universe for the coolest hobbies and quirkiest amusements. In the spring of 1999, bright-eyed Nagomi Wahira moves there with dreams of joining a maid café. She quickly dons an apron at café Ton Tokoton, AKA the Pig Hut. But adjusting to life in bustling Akihabara isn't as easy as serving tea and delighting customers. Paired with the dour Ranko who never seems to smile, Nagomi must do her best to elevate the Pig Hut over all other maid cafés vying for top ranking. Along the way she'll slice out a place for herself amid the frills and thrills of life at the Pig Hut. Just when Nagomi's dreams are within her grasp, she discovers not everything is as it seems amid the maid cafés of Akihabara.

Akiba Maid War

7.0 N/A
Umamusume: Pretty Derby

In a world very much like our own, great race horses of the past have a chance to be reborn as "horse girls"—girls with the ears and tails of horses as well as their speed and endurance. The best of these horse girls go to train at Tokyo's Tracen Academy, hopefully moving on to fame and fortune as both racers and idols. Special Week, a high school horse girl from the countryside, has just transferred to Tracen, and she's determined to fulfill her promise to her mother to become the best horse girl in Japan. On her way to school, she takes a pit stop at the race track and instantly falls in love with Silence Suzuka's style, becoming determined to race on the same team as her.

Umamusume: Pretty Derby

8.2 N/A
The Saint's Magic Power Is Omnipotent

Sei, a 20-year-old office worker, is whisked away to a whole new world. Unfortunately for Sei, the ritual that summoned her—meant to produce a "Saint" who would banish the dark magic—brought two people over instead of one. And everyone prefers the second girl over Sei?! But this is just fine by Sei, who leaves the royal palace to set up shop making potions and cosmetics with her newfound magic. Business is booming, and this might not be such a bad life, after all...as long as her supposed Sainthood doesn't come back to haunt her.

The Saint's Magic Power Is Omnipotent

7.8 N/A