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Kubo Won't Let Me Be Invisible

First year high schooler Junta Shiraishi is a mob character who goes unnoticed even when he's standing right next to you. But his classmate, "heroine-level beauty" Kubo, always notices him and is there to tease him. Anyone can become special to someone, but it might be a little too early to call these feelings "love." Perhaps this story is still two-steps from being a romantic comedy--let's call it a sweet comedy where a background character becomes visible!

Kubo Won't Let Me Be Invisible

6.7 N/A
Da Capo

Junichi Asakura lives with his adoptive sister Nemu in the crescent-shaped island of Hatsune Jima, a place where cherry blossoms bloom throughout the year. In this island, people have mysterious powers and attributes. For example, Junichi has the power to see other people's dreams, and he was also taught by his grandmother to magically create sweets. One day, Junichi's cousin and childhood friend, Sakura Yoshino came back from America all of a sudden. To Junichi's surprise, she looks exactly the same as the girl that moved away six years ago, and hasn't aged one bit. And she came back to remind Junichi of their childhood promise... It is a bittersweet tale of magic, love, hidden desires, and unattainable dreams.

Da Capo

6.2 N/A
Akashic Records of Bastard Magic Instructor

The Alzano Imperial Magic Academy is located in the southern part of the Alzano Empire and is among most prominent magic schools in the world, where students can learn the highest forms of magic. All those who strive to learn magic dream of studying at this academy, and its students as well as its teachers are proud to be a part of its 400-year history. Glenn Radars is a new instructor who has suddenly been appointed to teach part-time at this highly respected academy. The previously unheard-of lessons of this man known as a good-for-nothing bastard are about to begin.

Akashic Records of Bastard Magic Instructor

8.3 N/A
Digimon Adventure:

It's the year 2020. The Network has become something humans can no longer do without in their daily lives. But what humans don't know is that on the other side of the Network is the Digital World, a realm of light and darkness. Nor are they aware of the Digimon who live there. Fifth grader Taichi Yagami's mother and little sister Hikari went to Shibuya, and now they're aboard a runaway train. Taichi hurries to Shibuya to save his mother and sister, but the instant he heads toward the station platform... a strange phenomenon befalls the DigiDestined, and Taichi goes to the Digital World!

Digimon Adventure:

7.6 N/A
Kaitou Sentai Lupinranger vs. Keisatsu Sentai Patranger

The Lupin Collection, a vast ensemble of dangerous items acquired by the legendary gentleman thief Arsène Lupin, is stolen by an interdimensional crime syndicate known as the Ganglars. However, they receive opposition from two Super Sentai teams: the Lupinrangers, who aim to steal back the collection to live up their namesake's reputation and save those they have lost, and the Patrangers, who are tasked with upholding justice by retrieving the collection and taking down the Gangler.

Kaitou Sentai Lupinranger vs. Keisatsu Sentai Patranger

7.9 N/A
Cardfight!! Vanguard

Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.

Cardfight!! Vanguard

5.5 N/A
Love Flops

Asahi Kashiwagi lives the typical life of an average high school student — until the day a TV fortune teller’s predictions come true one after another, culminating in a series of risqué encounters! Destiny seemingly draws five beautiful girls into Asahi’s path, and soon he finds himself fielding not one, not two, but five love confessions. Asahi will need to follow his heart to find the perfect love for him, or else his love fortunes may end in one epic flail and flop.

Love Flops

6.8 N/A
Revolutionary Girl Utena

"Never lose that strength or nobility, even when you grow up." When Utena was just a child and in the depths of sorrow, she found salvation in those words. They were the words of a prince, who bestowed upon her both a ring and the promise that it would lead her to him again. She never forgot the encounter. Now a teenager, Utena attends the prestigious Ohtori Academy; however, her strong sense of chivalry soon places her at odds with the student council and thrusts her into a series of mysterious and dangerous duels against its members.

Revolutionary Girl Utena

8.1 N/A
I've Been Killing Slimes for 300 Years and Maxed Out My Level

After dying of overwork in the real world, I’m reincarnated as an immortal witch, and I spend 300 years enjoying a relaxing life. At some point, though, I end up at level 99! All those years spent killing slimes to make the money to pay the bills gave me a ton of experience points. Rumors of the level 99 witch spread, and soon I’m up to my ears in curious adventurers, duelist dragons, and even a monster girl calling me her mom! I’ve never been on an adventure, but I’m the strongest in the world… What’s going to happen to my relaxing life?!

I've Been Killing Slimes for 300 Years and Maxed Out My Level

7.9 N/A
Marry Me, Let's Have a Baby!

At a speed-dating event, Taika hits it off with a woman named Ayano, a doctor who’s eager to have children. However, just as the matching couples are about to be announced, he panics and makes a break for it when his fears about his erectile dysfunction begin to surface... Later, at an appointment for his condition, Taika is shocked to discover that his doctor is none other than Ayano herself! On top of that, he realizes that when he's with Ayano, his erectile dysfunction disappears! This is a story about two people who decide to enter into a secret contractual marriage with one goal, to have a child in less than a year!

Marry Me, Let's Have a Baby!

6.2 N/A
Hakkenden: Legend of the Dog Warriors

During the war-torn feudal wars in Japan, the Awa clan faced certain extinction from a rival clan backed by demonic forces. However, a careless promise by their lord leads to both salvation and disgrace when their family dog brings back the head of the enemy warlord and insists on marrying the lord's daughter. Their unnatural union bears fruit but when both are killed, the eight unborn pups are reincarnated as the eight Dog Warriors - The Hakkenden. As they slowly find each other and come together as a group, these eight warriors, who represent the eight separate aspects of Bushido, engage in bloody battles with demonic entities and evil samurai in a final attempt to redeem their clan!

Hakkenden: Legend of the Dog Warriors

7.2 N/A
Guilty Crown

The story revolves around Shu Ouma, a high school boy who inadvertently obtains an ability called "The Power of the Kings" that enables him to draw out items called "Voids" from other people. He is then thrown into the conflict between a resistance group called Funeral Parlor which aims to restore Japan's independence from a quasi-governmental organization known as the GHQ. In the process, Shu has to deal with the burden his ability puts on his shoulders and the horrific mystery of his past.

Guilty Crown

7.3 N/A
ALL OUT!!

In rugby, there is no ace striker, there is no number four batter, so who is the star of the team? The story begins at school entrance ceremony of Kanagawa High School where Kenji Gion, a small but gutsy go-getter joins the rugby club. He joins with his classmate, Iwashimizu, who has a complicated past and sub-captain Hachiouji, who always takes good care of his Club members. Lastly, there is Captain Sekizan, who has overwhelming powers but keeps his cards close to his chest. With such differences in both personality and physical performance, the team must learn to work and grow together so they can become the best.

ALL OUT!!

6.8 N/A
SMAP×SMAP

SMAP×SMAP was an ongoing weekly Japanese variety show on Kansai TV and Fuji TV starring the members of SMAP. The show began on April 15, 1996 and it aired from 22:00 to 22:54 every Monday. The show's usual ratings were higher than 20%, which is considered high since most variety shows range from 10-20%. Each episode begins a variety of skits, comedic performances, and/or games.  These are followed by Bistro SMAP, in which the SMAP members compete against each other to impress celebrity judges with their gourmet cooking.  Last is a musical performance by SMAP which may include celebrity guests, as well.

SMAP×SMAP

8.5 N/A
SUPERKID

Mitsuo encountered Superman, an alien who is a part of a federation that tries to maintain peace in the galaxy. He then received a helmet (that also serves as a mask) that gives superhuman strength, a cape that enables the wearer to fly, and a badge that allows him to breathe underwater and communicate with his fellow comrades whom he met soon after he utilized these gifts. Superman made it clear to all Permans that their identity must be kept a secret or their brain will be destroyed should it ever be revealed and they are given a special doppelganger robot that can replace them while they are away to achieve this feat, although it is not entirely foolproof nor is it free from potential problems. These equipments then allowed them to be young Permans who try to maintain peace and help the people who are in need.

SUPERKID

8.0 N/A
Witchy Precure!

Mirai Asahina, a thirteen-year-old girl who is excited by various things, goes with her stuffed bear, Mofurun, to investigate a mysterious object that fell from the sky. There, she meets a young magician named Liko who is searching for something known as the Linkle Stone Emerald. When dark servants of Dokuroxy come seeking the Linkle Stone Emerald, Mirai and Liko join hands with Mofurun and transform into the legendary magicians known as the Pretty Cures to fight against them. Thus, Mirai joins Liko in attending Magic School, where they must learn how to use magic while also fighting off Dokuroxy's minions.

Witchy Precure!

6.9 N/A
Mobile Suit Gundam Wing

After Colony (A.C.) 195. Mankind has moved into space. Thousands of people live on giant orbiting space colonies called "Sides." However, the Earth Government, which rules the colonies, is unjust and cruel. A group of revolutionaries builds five robotic weapons called Gundams and plans to send them to Earth to begin their fight for independence. Piloted by five young men, these Gundams carry the hopes and dreams of freedom of the colonists with them as they descend to Earth to begin Operation Meteor!

Mobile Suit Gundam Wing

7.8 N/A
Eyeshield 21

In Tokyo, a weak, unassertive boy named Sena Kobayakawa enters the high school of his choice, Deimon Private Senior High School. Sena's only remarkable physical abilities are his running speed and agility, which are noted by the school's American football team captain Yoichi Hiruma. Hiruma forces Sena to join the Deimon Devil Bats football team as its running back. To protect his identity from other teams who want to recruit him, Sena is forced to publicly assume the role of the team secretary and enter the field under the pseudonym of "Eyeshield 21" wearing a helmet with an eyeshield to hide his features.

Eyeshield 21

8.4 N/A
GTO

Through the introduction of his friend Danma Ryuji, Onizuka Eikichi, the former legendary bike gang member, visits Meishu Academy to tend to the trees in the garden as a part-time gardener. Learning that Yoshikawa Noboru, a student in teacher Fuyutsuki Azusa’s class is being bullied by Uehara Kyoko and other classmates, Onizuka befriends and saves Yoshikawa. Seeing Onizuka’s unprecedented but visceral, powerful response to problem solving, the school’s president and principal, Sakurai Yoshiko, overrides resistance from her vice principal Uchiyamada Hiroshi and makes Onizuka a teacher. Onizuka goes on to tackle many issues as the teacher in charge of the most problematic class, Class 2-4.

GTO

7.0 N/A