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Yume Tsukai

When people dream, they express their utmost desires and emotions within the confines of their mind; but when their strong emotions cross the border into reality, the dream can turn into an uncontrollable nightmare. Touko and Rinko are sisters known as "yume tsukai" (dream users), and their job is to take care of these nightmares. Using toys as weapons, the girls must both destroy the nightmare and return the dream to its rightful owner before the nightmare does any sort of serious damage.

Yume Tsukai

6.0 N/A
Amnesia

This story takes place in a fictional town, in a fictional country, in a fictional world. One morning, a young lady awakens to find that she has lost all her memories prior to that morning. Her life, her relationships, her very name—all gone. All that's left is a cell phone with numbers and names she doesn't recognize and Orion, a young boy that only she appears to be able to see. With Orion's guidance, she struggles to make sense of herself, a boyfriend she doesn't know and the thousand and one little things that make up a daily life. But with no memories left, the only alternative is to forge new ones, even if that means leaving old loves behind.

Amnesia

5.6 N/A
Moral Peanuts

Scammers on the street are organized and disciplined. They are scattered across the fringes of the city. Five years ago, Zhao Ning's father committed suicide after he was defrauded of all his property. In order to avenge her father, Zhao Ning gathers elites from all walks of life to strike back. They are comprised of scammers, noble thieves and criminals. They do not have a strict moral code, but they adhere to professional ethics and they are motivated not just by money. They are artists with high IQ, meticulously planning every step to lure the corrupt and the greedy into their nets. This is a mirror that reflects another aspect of society. Some things may not be visible to us, but we've all heard of it. This is a story in the present and the legend of the future.

Moral Peanuts

9.1 N/A
Mystery of Antiques

An antique shop is at the core of a mystery as its owner who hails from a family that has long been dabbling in the trade becomes embroiled with old secrets from jianghu. An unexpected visitor pays a visit to Xu Yuan and takes him into a dream where a conspiracy is brewing. He finds that a treasured artefact that can only be heard in legends may have personal connections to him and that a scheme from decades ago has everything to do with his fate. Even at the cost of his life, Xu Yuan uses his skills to pit wits and will against the powers from a long time ago.

Mystery of Antiques

6.8 N/A
Dusk Maiden of Amnesia

The story revolves around a first-year high school student, Teiichi Niiya who had just enrolled at Seikyou Private Academy. When he gets lost in one of the school's old building, he meets a girl named Yuuko Kanoe who reveals herself as a ghost with no memories. Teiichi then decides to investigate her death by delving deep into the infamous Seven Mysteries of the storied school along with Kirie Kanoe, Yuuko's relative, and the oblivious second year Momoe Okonogi. Throughout the story, Teiichi and Yuuko discover the truth about these ghost stories and help those who are troubled all the while inching closer to the truth behind Yuuko's death.

Dusk Maiden of Amnesia

8.1 N/A
Tempo de Viver

Fátima and Laurinda are mother and daughter and the only thing they have in common is their blood ties. While Fátima suffers a series of misfortunes because of her daughter, Laurinda seeks to ascend socially at any cost through a millionaire marriage with the Martins de Mello heir. Meanwhile, Raquel, the widow of Fatima's brother, returns to Portugal to confront the Martins de Mello family, whom she judges guilty of her husband's death in the 9/11. Parallel to intrigues, rivalries, secrets, blackmail and betrayals, the arrival of a great mystery haunts everyone's lives forever: The enigmatic Tubarão.

Tempo de Viver

NR N/A
The Wind Blows From Longxi

The year is 228 of the Common Era, and China is divided into Three Kingdoms, which find themselves at odds with each other. A seemingly decisive battle has just taken place, with the Shu army clashing with the Wei. But military leaders in the state of Shu believe that the battle’s result was swayed by a campaign of misinformation – with faulty information leading to a critical misjudgment. They believe that this was all masterminded by Chen Gong, a powerful spy believed to be located somewhere in Wei lands.

The Wind Blows From Longxi

7.3 N/A