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Garo: The Animation

Mendosa, the chief adviser of the king of Valiante, begins a campaign to hunt down "witches," resulting in the deaths of many magical knights and their sorcerer assistants. Anna, a sorceress married to the knight Herman Lewis, gives birth to a son before her execution. Herman takes their child, Leon, and flees, raising him to be the heir of the legendary Golden Armor. By the time Leon grows up, Valiante is completely in the control of Mendosa, who drives out Prince Alfonso and his mother. Alphonso decides to seek out the man who inherited the Golden Armor to reclaim the throne and save his people.

Garo: The Animation

7.3 N/A
Liar Game

Nao Kanzaki is a college student who is known for her honesty and naivete. One day, she receives a black postcard indicating that she has been selected to participate in the "Liar Game Tournament". Along with the postcard is a box with 100 million yen. The goal of the first round of the game is to trick the other player out of their hundred million yen. At the end, the winner would get to keep the hundred million earned, and the loser owes the LGT 100 million yen, which "will be collected by any means and at all costs".

Liar Game

7.8 N/A
The Woman of S.R.I.

Mariko is a forensic scientist working at the Kyoto PD Crime Lab. Her credo is “science never lies” and she delves into the truth of the case with her colleagues with their specialized skills and knowledge in forensic medicine, physics, chemistry etc. Mariko’s steadfast belief in science makes her stand against conventional institutional ethics of the police department, diehard detectives averse to scientific investigation and sometimes even with her own colleagues, but she stays faithful to her belief in science and continues to pursue the truth.

The Woman of S.R.I.

7.3 N/A
Three-Body

Nanotechnology researcher Wang Miao is taken to the Joint Operations Center by police officer Shi Qiang, who's investigating the mysterious suicide wave among scientists worldwide. He is recruited to sneak into an organization called the Frontiers of Science to help the investigation. When Wang Miao is contacted by the leader of the organization, Shen Yufei, she introduces him to a sophisticated VR video game called Three-Body, but soon he discovers that it's more than just a game.

Three-Body

7.8 N/A
The Heroic Legend of Arslan

Arslan is the heir apparent of Pars, a strong nation that sits at the hear of the trade route connecting the East and the West. When the pagan nation of Lusitania begins an invasion of Pars, the timid Arslan is confronted with battle for the first time. His worst anxieties are realized the Parsian army falls for a Lusitanian stratagem and are routed. He barely escapes with his life, thanks to the loyal and indomitable warrior Daryun. Together they will stand against the invasion and the cruelties of fate that are about to blow down on Pars.

The Heroic Legend of Arslan

7.0 N/A
The Protectors

The Protectors is a British television series, an action thriller created by Gerry Anderson. It was Anderson's second TV series using live actors as opposed to electronic marionettes, and also his second to be firmly set in contemporary times. It was also the only Gerry Anderson produced television series that was not of the fantasy or science fiction genres. It was produced by Lew Grade's ITC Entertainment production company. Despite not featuring marionettes or any real science fiction elements, The Protectors became one of Anderson's most popular productions, easily winning a renewal for a second season. A third season was in the planning stages when the show's major sponsor pulled out, forcing its cancellation. The Protectors first aired in 1972 and 1973, and ran to 52 episodes over two series, each 25 minutes long - making it one of the last series of this type to be produced in a half-hour format. It starred Robert Vaughn as Harry Rule, Nyree Dawn Porter as the Contessa Caroline di Contini, and Tony Anholt as Paul Buchet. Episodes often featured prominent guest actors.

The Protectors

6.1 N/A
A Place Further than the Universe

Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.

A Place Further than the Universe

7.8 N/A