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Shin Aim for the Ace!

Heroine, Hiromi Oka, has just entered a high school famous for its tennis club. She has started playing tennis yearning after Madam Butterfly. She was expecting to enjoy playing tennis with her best friend, Maki, but the situation changes when the new coach, Mr. Munakata, suddenly picks out Hiromi to be one of the players for the upcoming tournament and starts giving Hiromi tough lessons. She strives under any circumstance. The more the new coach gives her training, the better she seems to get. Finally she becomes the representative in the junior match tournament.

Shin Aim for the Ace!

8.3 N/A
Sprookjesboom

Sprookjesboom, also known as "The Fairy Tale Tree" and "Märchenbaum" is a computer-animated series for children from The Efteling. The show is produced by the animation studio Motek Entertainment in Amsterdam, based on a concept from Efteling's director, Olaf Vugts. The television program is broadcast daily in several international markets including the Netherlands on TROS and z@ppelin, in Belgium on Ketnet, and in Germany on NRW. Sprookjesboom is similar in theme to Dreamworks' Shrek. It tells the story of the characters that live in the Sprookjesbos, or Fairy Tale Forest, including Cinderella, Little Red Riding Hood, and Tom Thumb. Behind every 5-minute episode is a subtle moral message. Episodes are in Dutch, with some having been translated to German and English. The character animation is based on motion capture performance. A feature length film titled Sprookjesboom, de Film was released in 2012 and was awarded the 100th Dutch Gouden Film. The film was based on the characters and stories from the series.

Sprookjesboom

NR N/A
Legend of Crystania: The Chaos Ring

Dreams begin to haunt Lady Sheru -- dreams of her past life as Pirotesse. Her love, Ashram, is being tormented at the hands of the soul of Barbas posing as their former king, Beld of Marmo. Interpreting this as a plea for help, Sheru searches for a way to save him by entering the chaos realm using the Chaos Ring. Meanwhile, Redon and his friends are called to arms again as ancient creatures begin to appear after being sealed away for centuries. Both their paths will cross once again, and on their shoulders will the fate of Crystania lie.

Legend of Crystania: The Chaos Ring

5.3 N/A
Mojakou

Sorao is an ordinary student who lives an ordinary everyday life of a typical kid, accidentally makes friends with two aliens stranded here on Earth. His life changes as he decides to help them find a way to get home. When they do reach the aliens' homeworld, Sorao along with Miki, discovered a blood feud between two different tribes. Things gone awry as the tribes' representatives try to out do one another in search of the missing treasure of the past with the help of an uncovered clue.

Mojakou

5.5 N/A
Platonic Chain

In the near future, technology has made a few leaps and bounds, and videophones and constant wireless internet access are available to everyone. However, it would seen that the government has been careless and a skilled hacker was able to break into the national information archive. Using the data held there he creates the Platonic Chain website for people to discover information about themselves and their friends. Words start to spread quickly that there is a site that enables you to look up anything. Coincidentally, three young girls, Hitomi, Rika, and Kanae, are able to access the site. (Source: ANN)

Platonic Chain

8.5 N/A
Haunted Junction

Meet Haruto Hojo, an ordinary high school student with an unusual problem. He's got ghosts and spirits running amuck at school! Appointed President of the Saints Club, Haruto, Mutsuki, and Kazuo are charged with the task of investigating strange phenomena on campus and improve the quality of life for the school spirits that roam the halls. But how can three students handle the likes of Hanako, the sultry bathroom spirit, a Kosak-dancing skeleton, a fish monster living in the school's pool, Red Mantle, Nino-kun, and the rest of the Saito school spirits?

Haunted Junction

7.8 N/A
The Heroic Legend of Arslan: Age of Heroes

As an unnaturally heavy mist descends on the battlefield, King Andragoras and his most valued officers confer among the bodies of dead and dying soldiers. When Daryoon, a young but highly skilled officer, voices his reluctance to send men into battle under these conditions, the king, unstable and enraged, banishes him. Now, Daryoon's new mission is to insure the safety of the King's only son, Prince Arislan. Daryoon and Prince Arislan set off on a quest of their own, but they can't succeed alone. They must convince both the Lord Narsus and his companion, the archer Elam, to join them in their quest to somehow help the soldiers win the war. Now a group of only six they must somehow overcome an enemy of 300,000 soldiers! These unlikely soldiers have fate on their side, so anything can happen!

The Heroic Legend of Arslan: Age of Heroes

7.5 N/A
The Great American Dream Machine

The Great American Dream Machine was a weekly satirical variety television series, produced in New York City by WNET and broadcast on PBS from 1971 to 1973. The program was hosted by humorist and commentator Marshall Efron. The show centered around skits and satirical political commentary. The hour and a half long show usually contained at least seven different current event topics. In the second season, the show was trimmed down to an hour. Other notable cast members included Chevy Chase. Contributors included Albert Brooks and Andy Rooney. Some of the skits would later be revamped for the movie The Groove Tube. There were also occasional short films presented on the show, most of them "experimental" or documentaries about artistic endeavours. Some of these were subtitled.

The Great American Dream Machine

10.0 N/A
The WotWots

The WotWots is a New Zealand children's television show which debuted in 2009. The show features a pair of young alien twin siblings who spend their days exploring the environment where their steam-powered spaceship has landed. DottyWot, the smart and responsible ship's captain, spends most of her time riding herd on her more boisterous, fun-loving brother SpottyWot, the ship's mechanic. Episodes are set in the zoo, at the farm, or on the beach and most often tie their discovery of an animal characteristic into their own adventures.

The WotWots

5.2 N/A
Free Willy

Free Willy is an animated television series, inspired by the 1993 film of the same name. This television series was produced by Warner Bros. Television, Regency Enterprises and the Canadian company Nelvana for Warner Bros. Studios. The show, which aired for one season on American Broadcasting Company, continues the adventures of the orca Willy and Jesse, the boy who freed him from captivity as shown in the film. In retrospect, the series also anticipates multiple plot elements of the film sequel, Free Willy 2: The Adventure Home, released the following summer. The overarching conflict is reminiscent of Moby-Dick: a powerful oil baron, known to the main characters only as a cyborg called "The Machine" until the final episodes, loses his arm and part of his face to Willy while committing an environmental atrocity and wants revenge upon "that rotten whale... and his boy".

Free Willy

5.0 N/A
Ozanari Dungeon: The Tower of Wind

Mocha and her two companions are adventurers for hire. Unfortunately, their quest for wealth is hampered by their inability to finish a job. Just as they are going broke, Mocha contracts to steal a mystic dragon's head from the secluded temple of fire. When the trio finally escapes with the head, it speaks, offering a fortune for abandoning the contract and taking it to a different temple. Mocha readily agrees. They soon find themselves fighting their employer to prevent the end of the world.

Ozanari Dungeon: The Tower of Wind

8.0 N/A
Twilight Q

A Knot in Time — Reflection — Mayu found a camera floating in the ocean while she was on vacation. A very unusual camera. The film, mostly intact, reveals a picture of herself with a man she has never seen before. But that is not all. The unusual part is that this camera has not been made yet... and will not be made for another two years. And soon, Mayu finds herself swinging uncontrollably back and forth through time like a pendulum... Mystery Case — File 538 — A down-on-his-luck detective accepts the first case to come his way: surveillance of a man and a little girl. But who are they? And why do aeroplanes that fly over them turn into giant imperial carp? An investigator's normal methods do not apply when reality itself no longer applies...

Twilight Q

6.5 N/A
The World After the Fall

When mysterious towers known as Nightmares appear around the world, humanity is forced into deadly trials to survive. Jaehwan, one of the few people who refuses to escape through regression, chooses to face reality head-on. After enduring countless hardships and reaching the end of the tower, he discovers that the truth about the world is far more complex than he imagined. Armed with unwavering determination and immense power, Jaehwan sets out to uncover the secrets behind existence itself and challenge the very foundations of reality.

The World After the Fall

NR N/A
The Most Powerful Vendor

20 years ago, a large number of "spiritual gates" suddenly appeared around the world. People having contact with the spirit gushing out of these gates would gain miraculous powers, and these people are called "spiritual warriors". Among them, those gaining "spatial powers" have become the synonym of the most powerful spiritual warriors because of their outstanding performance in a "beast invasion" and the small number of them. Jiang Nan grew up in an orphanage in Jiangcheng City of Lingzhou, and has determined to become a top spiritual warrior since childhood. At the age of 16, he gains the rarest and strongest spatial power and becomes the second spatial spiritual warrior. This is where the story begins.

The Most Powerful Vendor

8.5 N/A
Softenni

Playing Soft Tennis is supposed to be the focus of the Shiratama Soft Tennis Team. And for some of the girls, like farm girl/would-be champion Asuna, it mostly is. But when the team's worst player, Chitose, is also the team captain, could it be that the club is really more about hanging out and having a good time? To be sure, aces Kurusu and exchange student Elizabeth, are great players. But they also seem more interested in cosplay and the team's dreamy adviser, while violence-prone Kotone might be more at home in a martial arts dojo. And it would certainly explain why they get into so many odd adventures involving things like giant bears, whales, and ghosts rather than playing!

Softenni

6.8 N/A