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D-1 Devastator

To follow in his missing friend Masato's footsteps, Ryo joined the vehicle company Yaesu. Ryo became involved with the Makuhari test course that Masato was also a part of. The leader, Gray Gear, told Ryo, "If you want to know about Masato, come to the test course late at night and ride the new machine." When Ryo got in the new machine, the Vector Versus, and rode it around the course, he was able to exceed 300 kilometers per hour and suddenly warped into a mysterious space!

D-1 Devastator

7.0 N/A
Gall Force: New Era

Two hundred years have passed since mankind defeated the MME army and its leader, the artificial intelligence G.O.R.N. Earth has suffered war once more at the hands of Genova, the leader of a genetically modified evolution of humans known as the Yuman, and the effects of that war are visible even today. People now live in domed cities, population control is on the forefront of concern, and the planets are linked by a singular computer network. Now, fate strikes Earth once more as a Yuman man unleashes G.O.R.N. into the network, reviving its desires to exterminate humanity from the entire universe! It's up to the aging android Catty and a team of women to help save all mankind once more!

Gall Force: New Era

7.0 N/A
Alisea and the Dream Prince

Alisea and her brothers have been captured by Azaret, an evil wizard. Alisea escapes the castle and meets the young Prince Demian, with whom she falls in love. The spirit of the source promises that they will always be together if they are to drink from its source. Alisea is again caught by the magician, and Demian has to return to his father's cone, which aims to turn him into a warrior. Seven years later, Demian becomes a warrior, but has not forgotten Alisea, who he sees in his dreams. Azaret tries to prevent Demian and Alisea from begin together.

Alisea and the Dream Prince

6.3 N/A
The Finder

Ten year-old Patrick is a computer whiz. One day, through a computer game at the local shop, he receives a bizarre invitation to become a contestant on a million dollar game show. But the TV channel and the game don’t exist—or do they? Patrick accepts the invitation and so begins a series of journeys across the time barrier into a new dimension full of strange characters, baffling encounters and the ever-present danger of fading away before returning to his own world. Based on the book Finders Keepers by Emily Rodda.

The Finder

8.0 N/A
Psychic Force

Rapid changes in the new century have brought forth a dangerous power capable of good or evil. Harnessing the psychic abilities of its residents, the government has turned its most gifted citizens into new age guinea pigs, drained of their essence and discarded after serving their purpose. One psychic, Keith Evans, escapes their clutches and with the aid of his new friend Burn Griffith, embarks on a futuristic odyssey which pushes their camaraderie and strength to the limit!

Psychic Force

NR N/A
The Enid Blyton Adventure Series

Join Philip, Dinah, Lucy, and Jack along with their beloved pet parrot, Kiki, in this unique and contemporary series of breath taking non stop action and adventure. Through rivers, woods, mountains - even a circus - this group of intrepid adventurers make sure that they save the day, although at times it looks as though they might need saving themselves! A whirlwind of fun, excitement and daring, this series will appeal to children and indeed families of all ages where good always triumphs in the end.

The Enid Blyton Adventure Series

4.7 N/A
Escape from Jupiter

Escape from Jupiter is a space adventure television series about a small group of children from a mining colony on Jupiter's moon, Io, who are forced to flee when a volcanic eruption destroys their world. With a few adult survivors, they seek shelter on the derelict space station KL5, floating above Io, convert it into a jerry-rigged spacecraft, and head off in a desperate attempt to reach Earth. They share many adventures and form close friendships on the dangerous journey. Escape from Jupiter concerned a small colony of humans on the moon of Io.

Escape from Jupiter

5.0 N/A
The House of Shadows

Class 7A are on a school trip in Gotland. Class supervisor Gia believes a restless soul is haunting the house they're staying in. Student Vanessa claims the floor in her room rocks like a boat at sea during the nights, and becomes inexplicably seasick. Gia finds the passenger list from the sunken ship with the same name as the house they're living in - Pemba. The number of people on the list is the same as the number of teachers and students in the house. Five women, eight men. 70 years later. What is about to happen, what secrets are lurking behind the walls of the house Pemba?

The House of Shadows

7.3 N/A
Rubik's Cube Building

Lake, a sixth grade pupil, is facing severe exams, and his parents have always been strict in discipline, so he can only study at home, and cannot go to the vast world to play with the children. On this day, Lake was punished by his mother, and he was so angry that the toy Rubik's cube vented his anger. Unexpectedly, the Rubik's Cube that was hit actually emitted light, and became bigger and bigger, and finally turned into a tall and straight skyscraper. By accident, Lake broke into the Rubik's Cube Building, saw the fragile and beautiful Glass City, the Children's Kingdom ruled by children, and also experienced fierce wars in the Insect Kingdom. His adventures go up to the sky and into the earth, and surprises come and go, but how will he find his way home?

Rubik's Cube Building

8.3 N/A
The Boy from Andromeda

On a holiday to Mt Tarawera, teenager Jenny finds an odd shard of metal. In this third episode of the kids sci-fi series she meets its owner: 'Drom' — a survivor of an alien mission to deactivate a planet-annihilating space gun (aka Tarawera itself). They find themselves under siege from a Predator-like 'Guardian' of the gun. If Drom and Jenny and local kids Tessa and Lloyd can't defeat the mechanoid, catastrophe is imminent! The South Pacific Pictures series found international sales and cult repute.

The Boy from Andromeda

7.2 N/A
Haunted Lives: True Ghost Stories

Haunted Lives: True Ghost Stories was an American paranormal anthology television miniseries that originally broadcast from May 15, 1991 to November 28, 1995, on CBS and UPN. This short-lived program comprised three primetime specials that featured re-enactments of ghost stories told by real people who experienced alleged paranormal activity. The docudrama series used actors and special effects, and then introduced the witnesses who reported such phenomena. The series was developed for television by Bruce Nash and Allan Zullo, authors of the popular book series, Haunted Kids: True Ghost Stories.

Haunted Lives: True Ghost Stories

8.0 N/A