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SUPERKID

Mitsuo encountered Superman, an alien who is a part of a federation that tries to maintain peace in the galaxy. He then received a helmet (that also serves as a mask) that gives superhuman strength, a cape that enables the wearer to fly, and a badge that allows him to breathe underwater and communicate with his fellow comrades whom he met soon after he utilized these gifts. Superman made it clear to all Permans that their identity must be kept a secret or their brain will be destroyed should it ever be revealed and they are given a special doppelganger robot that can replace them while they are away to achieve this feat, although it is not entirely foolproof nor is it free from potential problems. These equipments then allowed them to be young Permans who try to maintain peace and help the people who are in need.

SUPERKID

8.0 N/A
Foster's Home for Imaginary Friends

What happens when a child outgrows his trusty Imaginary Friend, the pal that stuck with him through all of the highs and lows of growing up? Well, these creations pack up and head for Foster's Home for Imaginary Friends! Foster's is a one-of-a-kind Victorian mansion filled with hundreds of unique characters from all over the world, thought up by completely different children for completely different reasons. These creatures all live together in this vast, sprawling home with more rooms than you could ever dream possible! Mac, a clever but somewhat shy 8-year-old boy, discovers Foster's when his mom tells him he's too old for his Imaginary Friend Blooregard. Not ready to part with his trouble making best buddy, Mac takes Bloo to Foster's with the hope of giving him a safe place to live, while still being able to visit every day.

Foster's Home for Imaginary Friends

7.8 N/A
Monica and Friends

Monica, the leader of the crew and 'ruler of the street,' is a little girl with a strong personality, not one to overlook any insult. She absolutely loves her stuffed bunny, Samson, and takes him with her everywhere. Jimmy Five, one of her best friends, is a smart kid, but he's always provoking her. Maggy is Monica's best friend and a super cute girl, who is always eating watermelons. To complete the show's main quartet, enter Smudge, a skillful boy who is terrified of water.

Monica and Friends

8.3 N/A
Digimon Adventure:

It's the year 2020. The Network has become something humans can no longer do without in their daily lives. But what humans don't know is that on the other side of the Network is the Digital World, a realm of light and darkness. Nor are they aware of the Digimon who live there. Fifth grader Taichi Yagami's mother and little sister Hikari went to Shibuya, and now they're aboard a runaway train. Taichi hurries to Shibuya to save his mother and sister, but the instant he heads toward the station platform... a strange phenomenon befalls the DigiDestined, and Taichi goes to the Digital World!

Digimon Adventure:

7.6 N/A
101 Dalmatians Series

After foiling Cruella DeVil's plot to make a fur coat with the puppies' skins, the Dearly Family (Roger and Anita Dearly, Nanny, Pongo, Perdita, their 15 birth puppies and 84 adopted puppies) move to a new farm home in the country. Join Pongo and Perdy's pups, brave Lucky, tubby Rolly and Cadpig the runt, together with their chicken friend Spot, as they defend their new home from Cruella DeVil (Anita's boss and now new neighbor), continually get in and out of trouble, sneak into Grutely, and have all sorts of crazy adventures around the farm. Also along for the fun is Tripod, Patch, Two-Tone, Wizzer, Dipstick, Mooch, and the rest of their barnyard friends.

101 Dalmatians Series

6.6 N/A
Sam & Cat

Sam Puckett is loud, independent, and tough as nails, while Cat Valentine is sweet as pie and super flighty. But that doesn't stop this unlikely pair from becoming best buds and roomies! Together, they're a power duo with a love for fun and adventure -- it's just too bad that it doesn't come cheap. Burgers at their favorite robot restaurant Bots don't grow on trees, after all. A booming out-of-home babysitting business quickly becomes the answer to their empty-pocket problems, but also an extra reason for countless wacky adventures to come!

Sam & Cat

7.6 N/A
Jing-Ju Cats

Formally a paradise for all cats, the Cat Land Purpetua has been invaded and occupied by the dark lord AN, aided by his enslaved mutant monsters. The evil chaos reigns throughout the Purpetua and leads everything down to a wrong path. Only Jing-Ju Cats can overthrow An and resist the forces of evil chaos. A cat named LIL'PAI from the Clangour Town was once rescued by a Jing- Ju Cat at a very young age. He swore to be a great Jing-Ju Cat when he grows up. Once in a fight with monsters, he met the descendants of Jing- Ju Cats WU, ZAD and JEAN, and started to learn Kung Fu from their master Tang Ming and Granny GIN. The young LIL'PAI had neither blue blood nor outstanding talents. However, because of his amazing endeavor and the will of never giving up, he had succeeded through many trials and tribulations. LIL'PAI and his fellow Jing-Ju Cats rejoin forces to defeat the evil threat, reclaim their home and restore the peace in their land.

Jing-Ju Cats

9.0 N/A
Pretty Cure

Nagisa Misumi and Honoka Yukishiro couldn't be more different. Nagisa is sporty and Honoka bookish, and while they attend the same school, they have very little in common - until one day, a shower of shooting stars brings two very unlikely visitors into their lives: Mepple and Mipple, refugees from the Garden of Light, which has been conquered by Darkness. Endowed with new and startling powers, Nagisa and Honoka become Cure Black and Cure White, the legendary warriors of light - together, they are Pretty Cure.

Pretty Cure

7.9 N/A
No. 1 Sentai Gozyuger

In the distant past, a great battle known as the "Universe War" erupted between all Super Sentai robots and a colossal "Calamity." This war, later called the "Universal Great War," was brought to an end by a giant deity named Tega Sword. This transcendent being, imbued with the power of all Super Sentai, fell into slumber after sustaining injuries. Hoeru Tono, a young man drifting between part-time jobs, finds himself fired once again. Around the same time, the mysterious organization "Bridan" begins attacking Earth to awaken Tega Sword. Suddenly, Hoeru is enveloped in a strange space where he encounters Tega Sword. He learns that gathering special "rings" will grant him any wish. Without a specific wish in mind, Hoeru resolves to aim for the "Number One" and fights as Gozyu Wolf against Bridan. What wish will Hoeru eventually discover? And who are the other ring warriors?

No. 1 Sentai Gozyuger

6.7 N/A
Pororo the Little Penguin

Fun adventures await in the forest named Porong Porong Village where Pororo and friends live. New friends show up in the village and many exciting things happen in the forest. Our playful little gentoo penguin Pororo, naughty spinosaurus Crong, sweet and lovely American beaver Loopy, cheerful and sporty Adélie penguin girl Petty, clever fennec fox Eddy, strong minikaniko Rody, trustworthy polar bear Poby, happy-go-lucky hummingbird Harry, magical dragon wizard Tong-Tong, and a red sedan car Tu-Tu live in this snow-covered wonderland.

Pororo the Little Penguin

6.6 N/A
Turbo FAST

After Turbo the Snail's improbable win at the Indianapolis 500, the superfast racer finds his life forever changed after he returns from his victory tour. Namely, Tito, his human companion, has built Starlite City, a massive miniature city with an elaborate adjoining race track for Turbo and his fellow snails to live and race in. However, Turbo finds his new life no less hectic as he and his friends face new rivals of all varieties eager to take the champion on. Regardless of the danger, Turbo and his colleagues of the Fast Action Stunt Team are ready for the challenge.

Turbo FAST

7.6 N/A
The Fixies

"And who are the fixies - a big, big secret!" - that's what the song about the fixies sings. Until recently, people knew almost nothing about these little people who live inside cars and appliances. Fixies take care of machines from the inside, cleaning them, lubricating them, fixing minor malfunctions. They are skilled and diligent craftsmen. Fixies are used to hiding from people, but they are everywhere: in computers, refrigerators, TVs ... Everyone remembers the cases when a non-working device suddenly began to work if it is lightly tapped. It's simple: a fixer woke up inside and made everything work. And now you can watch cartoons about these mysterious hard-working people and get to know them better...

The Fixies

6.9 N/A