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Count Lancedur's Last Adventure

At the birthday party of an old King closer to the end of his life than the beginning, a mysterious witch interrupts the festivities and kidnaps several children, including the young princess of the Kingdom. Despite his advanced age, his tired bones and his apparent weakness, the King decides to take up arms one last time, to go and rescue the children. This is how he embarks on what will be his very last adventure, accompanied by his old comrades, also crumbling, but more than ever motivated to shine once again.

Count Lancedur's Last Adventure

9.5 N/A
Nuer Mek 2

SaengKla is a person who gets mad a bit and cannot handle his emotion right for work so his boss sends him to a mental hospital for a EQ test and there he met the beautiful doctor Praepailin. Prae is a quiet women who focus on work most of her life, but ever since SaengKla stepped into her life she has changed her behavior to become a little more fun. On the other hand Winyo trys to stop SaengKla because he's the reason why his powers always failed, the true magic is in SaengKla's locket he wears around his neck. Winyoo will do anything to get that locket but what he doesn't know is that he is up a against a fight with his own son- THERE IS NO ENDING TO THIS LAKORN DUE TO "POLITICAL ISSUES" and "INAPPROPRIATE CONTENTS", THE THAI GOVERNMENT FORCED CH. 3 TO STOP AIRING AT EP. 9 WITH 3 EPS. LEFT TO AIR.

Nuer Mek 2

NR N/A
Fables of the Green Forest

Fables of the Green Forest is an anime adaption based on a series of books published in the 1910s and 1920s by Thornton W. Burgess which ran on the Japanese network Fuji TV from 7 January 1973–30 December 1973. It consists of 52 episodes and was created by the animation studio Zuiyo Eizo. The series has been aired in many countries outside Japan, such as Germany, Spain, Romania, Portugal, Venezuela and Canada. The release of the series into Canada was done through Ziv International in 1978.

Fables of the Green Forest

7.2 N/A
La Nouvelle Malle des Indes

A young English navy lieutenant sets out to prove that the quickest way to reach India from London is by way of the Mediterranean and Suez rather than the long sea route around Africa and the Cape of Good Hope, which takes six months. With his friend, French explorer and natural scientist Martial de Sassenage, Thomas Waghorn leaves London in October 1829 with the aim of reaching Bombay in India in three months. The owner of a shipping line fears for his company's future should the two adventurers succeed, so he sends his agents to delay them along their way.

La Nouvelle Malle des Indes

9.3 N/A
Westward Juvenile Journey

Rookie Jianghu and swordsman Xiao Yao Sheng have defeated the baby-eater that caused Chang’an, but they now find themselves falling into a bigger mystery. They traveled to the distant Spirit Beast Village and met the beautiful Demon Fox Girl, the Bone Elves, and people of all kinds of inhabiting Jianghu along the way. They gained growth and friendship, but are now entangled in a greater crisis: a dispute between immortals and demons. The animation will combine elements such as martial arts, fantasy, blood, adventure, and more, to present to the audience a tale of ups and downs in legendary stories!

Westward Juvenile Journey

7.5 N/A
Forgotten

The year is 1949. Former front-line soldier and former investigator Sergei Gastev departs from investigative activities, faced with an unexpected problem of official mutual assistance. Attempts to restore justice almost end up in prison for himself. Gastev decides to limit his activities to teaching Roman law at the university of a small regional town. In Sergei's personal life, too, everything is not easy: the affair with the city Komsomol leader Lyudmila Mishina has to be carefully hidden...

Forgotten

7.7 N/A
The Seventh Rune

In the city of N-sk, the governor's daughter dies under mysterious circumstances. Investigator Oleg Nesterov arrives from Moscow in the city of NSK to clarify the circumstances of her death. In the place where the girl's body was found, a role-playing game based on the Karelo-Finnish epic "Kalevala" was taking place, and Vera, the chairman of the role-playing team, begins her investigation at the same time. However, new victims and a series of mysterious events are increasingly confusing Oleg and Vera. And soon Nesterov realizes that it's not just role-play players who play in N-sk. Both the banker, the prosecutor, and the governor are involved in some kind of strange gambling game, the meaning of which is hidden from the uninitiated.

The Seventh Rune

NR N/A