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Home Makeover

When a social worker visits Gru’s house to assess its suitability for children, chaos ensues. Margo, Edith, and Agnes, along with the ever-mischievous Minions, scramble to give the home a makeover in record time. Their attempts to create a warm and inviting environment quickly spiral into hilarity as the Minions’ unorthodox methods lead to outrageous results. This short captures the Minions’ inventive, albeit chaotic, solutions, blending humor with heartwarming moments of teamwork.

Home Makeover

6.8 2010
Frontera

After crossing the border illegally for work, Miguel, a hard-working father and devoted husband, finds himself wrongfully accused of murdering a former sheriff’s wife. After learning of his imprisonment, Miguel’s pregnant wife tries to come to his aid and lands in the hands of corrupt coyotes who hold her for ransom. Dissatisfied with the police department’s investigation, the former sheriff tries to uncover the truth about his wife’s death and discovers disturbing evidence that will destroy one family’s future, or tear another’s apart.

Frontera

6.5 2014
D.A.R.Y.L.

Daryl is a normal 10-year-old boy in many ways. However, unbeknown to his foster parents and friends, Daryl is actually a government-created robot with superhuman reflexes and mental abilities. Even his name has a hidden meaning -- it's actually an acronym for Data Analyzing Robot Youth Life-form. When the organization that created him deems the "super soldier" experiment a failure and schedules Daryl to be disassembled, it is up to a few rogue scientists to help him escape.

D.A.R.Y.L.

6.4 1985
Endgame

Since he was 5 yrs old, Jose's abuelita taught him to play chess like his grandfather who was a champion in Mexico. Now as part of the Brownsville school team, Jose has the chance to use his skills and for once in his life, finds himself in the spotlight, as he tries to help his team make it to the Texas state finals. As their coach, Mr. Alvarado, teaches his students the meaning of perseverance and team effort in the face of adversity, Jose discovers his own strengths and uses them to bring his broken family together.

Endgame

5.8 2015
The Can

In a future society where soft drinks are only for the rich and powerful, one man owns the last remaining cans of Coca-Cola. After the last can is consumed we beginning a mind melting odyssey of surreal events as the can is used and abused by all walks of life. It is used as a sex toy for a nymphomaniac artist, a crack pipe for two desperate homeless men, a target for two drunk hayseeds who are later abducted by aliens and ultimately a talisman for a depressed young women yearning to return to nature.

The Can

NR 1994