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Forward to the Past

In 2004, Bella Goth disappears without a trace. Nearly a decade later, her teenage children, Cassandra and Alexander, uncover a secret: their mother’s disappearance was not natural — and may still be preventable. Using experimental time-travel technology, the siblings go back to 1984 to find their young mother and warn her about what’s to come. But time is fragile. Their well-meaning interference causes unforeseen changes to the present. When Cassandra and Alexander return to 2013, they find everything... perfect. Bella never vanished. Their childhood was happy. Their family is intact. But something feels wrong. Reality is unraveling beneath their feet. The price of rewriting history is catching up.

Forward to the Past

10.0 2013
An Amish Murder

The Amish farming community of Painter’s Mill, Ohio, is shattered when a series of brutal murders leaves the town with a sense of frailty and loss of innocence. Among the most affected by the tragedy was Kate Burkholder, a young girl who survived the terror and, as a result, left the Amish life behind. Fifteen years later, Kate returns to Painter’s Mill as its Chief of Police. Certain she’s come to terms with her past, Kate’s renewed life in her hometown is shattered when a murder investigation triggers deep-seated emotions from her childhood and exposes a dark secret that could destroy her.

An Amish Murder

5.8 2013
My House in Umbria

Emily Delahunty is an eccentric British romance novelist who lives in Umbria in central Italy. One day while travelling, the train she is on is bombed by terrorists. After she wakes up in a hospital, she invites three of the other survivors of the disaster to stay at her Italian villa for recuperation. Of these are The General, a retired British Army veteran, Werner, a young German man, and Aimee, a young American girl who has now become mute after her parents were both killed in the explosion.

My House in Umbria

6.1 2003
Mojave Phone Booth

In the middle of the Mojave desert rests an abandoned phone booth, riddled with bullet holes, graffiti, its windows broken, but otherwise functioning. Its identity was born on the Internet and for years, travelers would make the trek down a lonely dirt road and camp next to the booth, in the hopes that it might suddenly ring, and they could connect with a stranger (often from another country) on the other end of the line. This is the story of four disparate people whose lives intersect with this mystical outpost, and the comfort they seek from a stranger's voice: There is Beth, a troubled woman facing dilemmas with her love-life and a recurring, baffling crime; Mary, a young South African, who is contemplating selling her body for the funds to escape her dreadful existence; Alex, a woman who is losing her lover, Glory, to the belief she is plagued by aliens, and Richard, driven into desperation by a separation from his wife, who happens upon the booth after his failed suicide attempt.

Mojave Phone Booth

5.8 2006