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Postman Pat: Go Kart Race

The villagers hold a go-kart race. Various fathers get over-excited about the race and cheat by adding electric engines, borrowed from Ted, to their kart. Pat and the children construct a proper pedal-kart with a wind-sail for extra speed (using natural power is not against the rules). At the race the adults tear off in their karts, leaving Julian gamely bringing up the rear but the adults discover that their engines can’t be stopped and PC Selby soon finds himself hurtling towards Greendale Crag. Pat leaps into the go-kart with Julian, fixes the windsail on the back, and rushes off after PC Selby. They are able to divert him at the last minute from the edge of the crag and he goes hurtling into a big pile of manure. Pat and the kids collect the prize for the best go-kart and all the Dads are disqualified for cheating.

Postman Pat: Go Kart Race

7.0 2007
Deep Inside

In Deep Inside, Camille Henrot's first film, a pornographic film is transformed into a voyeuristic, lovelorn ballad. Drawn frame by frame on the 35mm film stock of a 70s pornographic film, the sexual content is partially revealed and partially hidden by black animated forms that seem to be fugitive memories of an old love. The music is slow and harrowing like a howl for love. The artist works with marker as one might use a stencil, revealing part of the original film in the drawing's negative space. By combining pornographic and sentimental expression, the film posits that emotional misery is also physical. Sexual excitation and heartache are both based on an alternation of empty and full, presence and absence, hidden and revealed things. This manipulated film creates ambiguous images where scopophilia is no longer based on tactile frustration.

Deep Inside

NR 2005
1945-1998

"2053" - This is the number of nuclear explosions conducted in various parts of the globe. "This piece of work is a bird's eye view of the history by scaling down a month length of time into one second. No letter is used for equal messaging to all viewers without language barrier. The blinking light, sound and the numbers on the world map show when, where and how many experiments each country have conducted. I created this work for the means of an interface to the people who are yet to know of the extremely grave, but present problem of the world."

1945-1998

4.0 2003
The New World

A father obliges a young boy and takes him to watch movies at New World, Singapore’s iconic entertainment venue of the 1960s and 1970s. The boy is enthralled, growing up on a gamut of film genres. He loves both the comedies and tragedies. He laughs and cries with the characters, experiencing their joys and sorrows, and even falling in love with some of them. The line between reality and flimsy film is marred even, when unwittingly he allows a merging of his life with what goes on in the film world. Oblivious to the real world at times, he is forced to face harsh reality with the unexpected death of his father. Distraught, his escape into his make-believe world also ends suddenly when he stops watching films at the New World.

The New World

NR 2008
Between Showers

This is a hand-drawn animation depicting a moment of human behavior in the rain, in a simple, monochromatic style. A person on the horizon, the umbrella that person opens, a manual zoom-in, then the tip of the umbrella transforms into another person on the horizon. These people, drawn in a flowing style, eventually melt like liquid, mix together, then retake the form of humans. Although rain is never actually depicted, this is a piece in which we can experience the bodily sensation of a rainy day in poetic form.

Between Showers

NR 2009
A Feather Stare at the Dark

A story set in a world before ours. A world in chaos where forces of good and evil fight and mingle. By doing so, it creates the chance to give birth to the new world. A couple of winged beings make love and fly away. They bear a child in an egg, and when the child opens its eyes they are immediately destroyed, one consumed by fire and the other by water. Mythical, elemental and mysterious, the world created by Tsuji is dangerous, menacing and suffuse with signs of apocalypse, but somehow simultaneously tender and compassionate. A Feather Stare at the Dark captures simple gestures and primal feelings and amplifies them, realising the non-verbal and non-literal with remarkable grace.

A Feather Stare at the Dark

8.0 2003
Bunnykill 3

Snowball returns in a high-stakes, sci-fi adventure! Tasked with eliminating the mysterious Professor Sludge, he infiltrates the villain’s Moon Fortress under disguise. Along the way, he crosses paths with Smoke—an old rival on the same mission. Despite their uneasy alliance, the two face deadly cyborgs, advanced mech bunnies, and a fortress full of danger. Originally released in two parts (2005 and 2007), this chapter delivers non-stop action, unexpected teamwork, and a race against time in the most intense Bunnykill mission yet.

Bunnykill 3

NR 2007