After the death of her father, Tot roams through a mystical world carrying her grief with her as she searches for closure.
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After the death of her father, Tot roams through a mystical world carrying her grief with her as she searches for closure.
This CG animation tells the story of a guard and his son protecting a village during the cold winter. Facing harsh natural laws, they climb the guard tower every day to protect their family from wolves. A story of a guard and a wolf pack fighting for survival as told through a coming of age story in vast snowfields.
Constructed in the form of an eye test/observational diagnosis, Localized Blindness is a semi-autobiographical video that documents several internal monologues: What is left after the passing of an individual? It's between me - an individual who witnessed consecutive passings; another me - an observational being who observed the changes of my accompany and the surrounding; and the other voices, all that echo the distance between the subject and the outsider.
A multitude of mini-universes collide in this tiny world built with money and sand.
Fragments is a short film which documents a young girl’s journey to understanding her biracial identity, broken home and the effects this has on her.
A young dinosaur enthusiast is thrilled to discover her favourite show has announced a feature film to be released in April! But when the day comes for her to see the film, Clíodhna learns that the UK has entered lockdown. How will Clíodhna overcome this huge disappointment?
Wastopia explories the issues surrounding global attitudes to waste disposal and the environment pollution that inevitably follows. The film indicates a visual journey based on an otherworldly place inhibited by strange creatures and the products of what humans discard.
Scrolling Landscapes in 34 NES Games #3 explores the relationship among nostalgia and our perception of technologically mediated landscapes.
At home in her apartment, a young woman is caught up in events and thoughts put unwillingly into motion.
Inspired by the surreal vision of an animal using a vending machine, Robert Findlay's Change Return portrays a dystopian world where people live underground and are serviced by smiley-faced, urinal-shaped, floating robots.
A high school student. My best friend is pregnant.
A woman exists as an incomplete form of herself. She goes unknowingly through various stages of life. Suddenly, her real self wakes up and forces her to fight for liberation.
In a human generating factory, a new woman awakes in a flawed system, finding she can't achieve her potential until she breaks through a giant glass wall.
6 year old narrator teams up with illustrator during Covid19 to tell a hand drawn animated story about human consumption and the social reinforcements that effect it.
Stop Motion
What if the road to a rock concert was just as exhilarating as the concert itself? Join two super fans, Brock and Roxy, as they race through a rock-and-roll themed desert to see their favorite band before the stadium fills up.
Using an assemblage of illustrated images, Yeonu Ju explores mass gatherings in her tripartite work A Crowd. The first part, Belief, considers crowds gathered at concerts and sporting events. In Crossroads, people teem the city streets. Finally, Dinosaur presents us with the eventuality of humanity en masse: image upon image of waste. The pixelated images go in and out of focus, their unsettling instability echoing the inherent fickleness of crowds themselves.
An Eternalism film.
Following the first film, Now that Blue has wrecked the universe he must repair it with the help of Yellow, and finally put a stop to Silver.
Marvin accidentally plants his flag where another Marvin has already planted it.
Director William Hanekom invites you into a new tale of childhood terror. Join the child on their journey as they are separated from mother, left at the hands of whatever strangers they meet. But there is something that the child sees that the adults don't...
This animation is the story of people of city who have an execution rope on their heads after the legal age. People shorten their legs, every day, to escape the rope. A poster designer finds the connection between the rope and the city’s mysterious factory and makes an important decision.
Winter. St. Petersburg after the apocalypse. The world of the future is sad and joyless. But there is hope, of course!
Far away in the mountains, a woman explores the line between savagery and humanity. The subject of her research is a strange creature, part human, part animal. Gradually, the boundaries between animal and human begin to blur.
A girl lives locked in her home surrounded by a high hedge. When the wind carries onto her balcony dry leaves, empty shells, faded petals and other small fragments from the woods – she collects them to keep them indoors and admire their beauty. It will be the wind that accidentally forces her to leave the house, to venture beyond the hedge and to lead her to an encounter with nature and with her self.
Household objects float in a digital dreamspace.
A kitten... And a cookie.
Farnham wanted to capture the craziness of the last few months of juggling home life, working and home-schooling, whilst staying alert! He 3D-scanned his children taking part in the various banal activities he hadset up for them.
After entering a cabin in the woods and finding a computer with an old-fashioned text-based game on it, a man slowly starts to realize that it's no ordinary game, and he is in danger...
Spasms and cries that echo through the night announce the presence of a new being.
A animated short film which shows glimpses of my life in my country of birth, before moving to another country at age 9.
Between coming and going time feels leaden – a half-life in the light and dark contrasts of a linocut. The narrating voice’s mother cares for seniors in their homes for five euros an hour. At their bedsides the ticking clock counts down the working day, caught between the frightening sounds of the heavy breathing that comes with impending death and the roar of promises made by television. The dying are mother’s livelihood.
A Daikon radish comes to life one day and is chased through the farmer's market, causing chaos.
A girl films her surroundings. Dressed as an animal, the unknown blows you when the heart wants to fly.
A stewardess tries to bring a dying passenger back to life.
An Eternalism film.
A lone witch finds a half-dead man in a swamp. The witch nurses the man back to health and decides she doesn't want to let him go. After several unsuccessful attempts to escape, the witch turns the man into a cat, after which he kills the witch's bird friend.
In order to explore the new space, a red bird try to overcome its fear and jump from the cliff.
Kai's bunny takes revenge against him for leaving him under the bed for 2 years.
Based on the life of the author herself, "Batchan" tells the touching story of a Japanese-Brazilian little girl learning to communicate with her deaf grandmother.
"What The Mouse?" is an artistic stop-motion short film covering the subject of Finding one's self Identity. The story follows a character named "What" in the form of a mouse who was abandoned at birth by his parents, due to his unpleasant appearance. "What" seeks advice in finding who he really is and where he came from, dealing with mental health issues including depression, social anxiety, and abandonment issues. Throughout his quest, he meets some unique characters which help him cope with his disposition in life. These characters include an anxious stray Hairless Sphinx cat with severe A.D.H.D, an eccentric owl filled with paranoia, and an agoraphobic snail who refuses to come out of his shell, literally. This unlikely friendship breeds understanding through one another that it doesn't matter who or what you are, or what anybody else thinks of you, as long as you learn to love yourself.
Reflections of a person who used to be happy.
1, 2, 3! Counting is a very important skill that's used every single day! Learn more about counting and word-play in this interactive, entertaining video.
A sequel to Handsome Paulie’s Casino of Earthly Delights.
In the not-too-distant future, loneliness is rampant in the modern lifestyle: humans have become hunched over technological devices and their field of vision has shrunk to digital screens. A man leading a monotonous life happens to notice that nature still exists.
Son goes to wake father up, father needs drink, son goes to get father drink. It's a fun adventure that may have twists and turns.
The story has already begun.
In a haunted house, the ghost Gerald and his silent tenant, a self-propelled armor named Bob, they spend their quiet "nonlife", between chess games and ghost rants. One day their routine is interrupted by a thug who sneaks into their home by tagging the walls with his cans and destroying anything comes to range. Gerald then decides to scare the hooligan.
The stop-motion animation features the plant species at risk that grow on Canadian soil but also live beyond borders. The word bower is derived from the Middle English word bour meaning “dwelling”. Our planet is currently considered the only dwelling that supports life as we know it; we should honour how we live within it.
Maridyl is waiting for her love...
An advert on social media triggers a young woman’s bodily insecurities, taking her on a journey inside her own imagination.
An animated poetic etude with dry pastels. Empty beaches, peace, the sound of waves and contact with nature - time for reflection and silence.
The little robot lives alone in a house on the hill in the forest. One night, kaboom, a star falls from the sky. The little robot likes the star and decides to keep it. But he realizes that something is now missing from the sky and the star on earth fades more and more. It must be put back! But that’s easier said than done.
A boy's dog died during COVID-19 pandemic. This one minute short animation advocates people to stay home to protect their love ones during this pandemic.
"Reflective Representation" considers phenomena coming and going in the non-corporeal realm.
A wild dance to free oneself from impeding fabrics, like so many ideas that bury and suffocate.
Whether you're young or old: what counts at Christmas is being there for each other.