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Tears of No Regret

Sun Wukong, who became the "Fighting Buddha", was bewitched by the spirits and the Longevity Monk met his doom! At the critical moment, Sun Wukong uncovers the source of the spirits and discovers that she is Lucky Star, a goddess of the celestial realm with whom he has been fated for 300 years. ! In order to find out why Lucky Star has turned black and to save the Longevity Monk, the Monkey King sets out on a journey back in time, but ends up losing his... A tear. The great saint's tears, for what and for whom are they shed?

Tears of No Regret

5.5 2020
Eclipse

Alex is a charming adventurer who substitutes for a contestant shaman who dropped out at the shooting of a high-rated television show, popular among psychics. He repeats a prophecy on the air that he overheard backstage. He foretells that someone in the audience is doomed to everlasting solitude and that her nearest and dearest will turn their backs on her. Alex has no idea that what's been going on is no coincidence: he has become involved in a long-standing rivalry between two powerful wizards. These psychics have drawn him into a dangerous, mystical game with no rules. Strange events start to take place in the life of Tanya, the girl Alex "cursed" at the show. Alex tries to assure her there is no "curse" at all, and slowly falls in love with her. Still more signs manifest showing the prophecy is true, and it begins to threaten Tanya's life. To save himself and Tanya, Alex is forced to find a way out of this mystical mess.

Eclipse

4.2 2016
Hamtaro: The Captive Princess

Lately, Hamtaro has been having a strange dream. In the dream, a beautiful princess hamster tearfully asks for help. When Hamtaro tells his friends about it, Maxwell pulls out a Ham-Ham source book.. According to the book, there is a homeland for hamsters called Hamja Kingdom. When the Ham-Hams build a sand castle and recite a spell exactly the way it is written in the book, they are whooshed to the Kingdom. When at last the hamsters reach the bustling Hamja Kingdom of hamsters, the bad magic cat Sabakunya appears suddenly, riding the giant sheep monster Mee Mee, and starts to trample the town. The Ham-Hams are told of the state of the Kingdom and find that Sabakunya has snatched the King's daughter, Princess Shera, and is pressing her into marriage on the Kingdoms Founding Day. Sabakunya is trying to take over the country. Something clicks in Hamtaros mind. Princess Shera is without a doubt the princess who appeared in his dreams!

Hamtaro: The Captive Princess

3.0 2002
DAD IS HERE

This movie tells the story of an "unreliable" father and "super reliable" daughter swapping bodies due to a magical lottery ticket. The gangster father becomes the daughter who returns back to his youth and cause chaos in school. While the smart daughter becomes the father, who starts tidying up the hunting and his jianghu. They become closer to each other through this awkward and hilarious misplaced life. As the "proud daughter" and "failed father" make peace, they let each other go, but also reflect on themselves.

DAD IS HERE

3.0 2022
Tree Shade

Shame and embarrassment propel Savannah, a gifted high school student, embarks on a journey through space and time to witness the prison convictions of her great-grandmother Etta Mae, her grand-aunt Olive, and her aunt Denise. The fanciful and chilling tales of a delightfully vain maid in the 1920s, a hopelessly depressed nanny in the 1950s, and a mother frustrated during the holiday season in the 1980s, help Savannah reconcile her feelings about her own past in this touching coming-of-age story. An imaginative, thoroughly engaging drama that speaks volumes about identity and self-worth.

Tree Shade

9.0 1998
The Turning Door

Young Ariadlyn is sent to bed as a party rages downstairs. Escaping her bedtime, she slips into her parents’ room, where she discovers an ornate wooden box, opening a door to a magical world called The Turning. To find her way back home and save her parents — now frozen in the real world — Ariadlyn must seek out a sorceress and her crystal vial. Along the way, she will encounter giants, whales, armies, shapeshifters and acrobatic monkeys as she discovers what it means to grow up.

The Turning Door

NR N/A
.hack//GIFT

Helba has prepared a special hot springs for the .hack characters so they could get some rest and relaxation. Kite, Elk, Tsukasa, Mimiru and many other characters from the series make an appearence in The World for this reward. There is only one small catch, Helba will not reveal the exact location of where the springs are located. It soon becomes a race between the cast of .hack//SIGN and the characters from the game to see who can find it first. However, this is a catch, while everyone is trying to find the springs, someone is going around killing the other charcaters. Who will make it to the springs first and who is behind the deaths of many of the other characters?

.hack//GIFT

4.3 2003
To Kill a Dragon

Dragon is a bloody dictator, who kills every opponent. People live hopelessly, until Lancelot comes to save the beautiful Elsa. Lancelot can only win, if all people become free from fear, that is feeding the Dragon's power. Dragon's multiple personalities, ranging from a "dragon" to a "samurai" to a "Nazi", scare the hell out of all people, except Lancelot. Finally Dragon drops all his masks, to become the most dangerous of his incarnations - "himself". And the battle begins

To Kill a Dragon

7.1 1988
Four Moods

Directed by some of most well known Chinese-language directors of the time, the portmanteau film Four Moods was an attempt to alleviate Li Han-hsiang’s financial troubles during the late 1960s. Arguably one of his best works, King Hu’s short Anger is an adaptation of the famous Peking opera San Cha Kou; set to opera instrumentation and stylishly shot, the film deftly captures the tense showdown between political schemers, avengers and vagabonds inside an inn. Li Han-hsiang’s Happiness, inspired by the Strange Tales of Liaozhai, tells a tale of reprieve for a kind-hearted ghost, while Pai Ching-Jui’s Joy and Lee Hsing’s Sadness both explore the fateful encounters between mortal men and ghostly women.

Four Moods

6.8 1970
Foster's Home For Imaginary Friends: House of Bloo's

Eight-year-old Mac and his imaginary friend Blooregard Q. Kazoo (or "Bloo" for short) often get into fights with his 13-year-old brother Terrence. When Mac's mother tires of this behavior, she tells him that he has outgrown his age to have an imaginary friend and must get rid of him. Crushed by overhearing their argument, except for Terrence, who is rather pleased, Bloo later comes across a TV commercial for "Foster's Home for Imaginary Friends"--"where good ideas are not forgotten," according to the motto.

Foster's Home For Imaginary Friends: House of Bloo's

7.6 2004
Molly Takes a Trip

At the invitation of the mysterious Elijah, the shy, bookish Molly travels to the tiny island of Little Neck for his annual party. When she arrives she finds that all the residents, other than a small, tightly knit group of Elijah's friends have left for winter. When Elijah doesn't materialize at his own party, his guests carry on in his honor, having a bacchanalian night fueled with booze and psychedelics, playing games and telling stories of their absent friend. As a storm threatens their night of fun, Molly experiences a surreal evening of emotional and sexual exploration she won't soon forget.

Molly Takes a Trip

5.0 2014
The Artist's Dilemma

In the artist's studio, he asleep in his chair. A large old fashioned clock opens and a young lady comes out and awaking the artist, requests him to paint her picture. While the artist is executing the work a clown comes from the clock, takes in the situation and begins to make love to the lady. The artist detects him and compels him to desist his love making. He continues to paint. The clown becomes interested and asks the artist to allow him to paint the picture, and begins smearing a whitewash brush over the canvas, and a most perfect image of the young lady appears. The image then steps down from the frame, joins the young lady in the studio, and the figures, each a perfect counterpart of the other begin to dance to the great astonishment of the artist. The clown waves his hand causing the figures of the two girls to merge into one. The artist then assumes his seat and awakens in shock. The film was a Vitagraph production, but later acquired and copyrighted by the Edison Company.

The Artist's Dilemma

6.0 1901
The Lion, the Witch and the Wardrobe

This Emmy Award winner for Best Animated Special is based on the first book of C.S. Lewis' acclaimed series, "The Chronicles of Narnia." Four children pass through a mystic portal in a wardrobe and discover the magical kingdom of Narnia, a land of talking animals and mythical creatures. There, an evil witch's spell has cast the land into eternal winter. Fearing that an ancient prophecy is coming to fruition, and that the children are Narnia's rightful rulers, the White Witch tricks their youngest brother into betraying his family, enacting an ancient magic that she can use to halt the fulfillment of the prophecy. Now, only Aslan, noble lion and High King above all kings in Narnia, can help them defeat the witch, restore springtime to Narnia, and claim their rightful places on the throne.

The Lion, the Witch and the Wardrobe

6.8 1979
Cinderella

In the fairy kingdom live stepmother, her evil daughters — Anna and Maryana, a limp husband-forester and his daughter from his first marriage — Cinderella. The stepmother exploits the poor girl as a housekeeper. With the help of her godmother-fairy, Cinderella gets to the royal ball, where a beautiful and very kind prince falls in love with her. At midnight, the magic ends, and poor Cinderella has to return to her former life. But on the crystal shoe that Cinderella lost while fleeing the palace to the battle of the palace chimes, the prince searches for the bride.

Cinderella

6.6 1947
Mermaid's Scar

According to an ancient Japanese legend, mermaid flesh may grant immortality if eaten. However, there is a much greater chance that consumption will lead to death or transformation into a damned creature known as a Lost Soul (or Deformed Ones in the English dub). Mermaid Saga tells the tale of Yuta, an immortal who has been alive for five hundred years, who is wandering across Japan searching for a cure and meeting others whose lives have also been ruined by mermaid flesh in the process.

Mermaid's Scar

6.0 1993